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VR-Forces 4.0.4 Class Documentation
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00001 /******************************************************************************* 00002 ** Copyright (c) 2003 MAK Technologies, Inc. 00003 ** All rights reserved. 00004 *******************************************************************************/ 00005 /******************************************************************************* 00006 ** $RCSfile: weaponDesc.h,v $ $Revision: 1.10 $ $State: Exp $ 00007 *******************************************************************************/ 00008 00011 00014 00015 #ifndef DtWeaponActuatorDescriptor_H_ 00016 #define DtWeaponActuatorDescriptor_H_ 00017 00018 #include "vrfobjparam/actCompDesc.h" 00019 #include "vrfutil/rwReal.h" 00020 #include "vrfutil/rwVector.h" 00021 00025 #include "vrfobjparam/vrfobjparamDefines.h" 00026 class DT_DLL_vrfobjparam DtWeaponActuatorDescriptor : public DtActuatorComponentDescriptor 00027 { 00028 public: 00030 DtWeaponActuatorDescriptor(const DtString& name, DtReaderWriterRegistry * 00031 parentRegistry = 0); 00032 00034 DtWeaponActuatorDescriptor(const DtWeaponActuatorDescriptor & orig, 00035 DtReaderWriterRegistry * parentRegistry = 0); 00036 00038 DtWeaponActuatorDescriptor & operator=(const DtWeaponActuatorDescriptor & orig); 00039 00041 virtual ~DtWeaponActuatorDescriptor(); 00042 00045 virtual DtString type() const; 00046 00047 virtual DtComponentDescriptor * clone(DtReaderWriterRegistry * parentRegistry 00048 = 0) const; 00049 00050 00053 virtual DtReal projectileStartSpeed() const; 00054 virtual void setProjectileStartSpeed(DtReal startSpeed); 00056 00059 virtual const DtVector& muzzleOffset() const; 00060 virtual void setMuzzleOffset(const DtVector& muzzleOffset); 00062 00064 static DtComponentDescriptor * creator(); 00065 00066 protected: 00068 DtWeaponActuatorDescriptor(); 00069 00070 protected: 00074 00080 DtRwReal myProjectileStartSpeed; 00081 00095 DtRwVector myMuzzleOffset; 00096 00098 }; 00099 00100 #endif