VR-Forces 4.1.1 Class Documentation
Dt2DBoxFacade.h
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1 /*******************************************************************************
2 ** Copyright (c) 2012 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
11 #include <vrvCore/vrvCore.h>
13 
14 namespace makVrv
15 {
16  class DtOverlayPolygonModelAgent;
17 
24  {
25  public:
27  Dt2DBoxFacade(DtAgentManagerInterface&, DtSceneObjectAgent* agent,
28  DtElementID id, int modelSet);
29 
31  Dt2DBoxFacade(DtAgentManagerInterface&, int modelSet, DtElementID id, bool distribute = true);
32 
34  virtual ~Dt2DBoxFacade();
35 
37  virtual void setOutsideColor(float r, float g, float b, float a);
38 
40  virtual void setInsideColor(float r, float g, float b, float a);
41 
46  virtual void setFillPattern(const std::vector<unsigned int>&);
47 
48  protected:
50  void createBoxAgent();
51 
52  protected:
53  DtOverlayPolygonModelAgent* myPolygonAgent;
54  };
55 }

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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