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include
vrvTerrain
DtOpenFlightHeaderParser.h
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/******************************************************************************
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** Copyright (c) 2008 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: DtOpenFlightHeaderParser.h,v $ $Revision: 1.4 $ $State: Exp $
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******************************************************************************/
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#ifndef DtOpenFlightHeaderParser_H_
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#define DtOpenFlightHeaderParser_H_
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#include <
vrvTerrain/vrvTerrain.h
>
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#include <
vrvCore/DtHeaderParser.h
>
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#include <vlutil/vlNetTypes.h>
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#include <fstream>
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namespace
makVrv
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{
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class
DT_DLL_VRVTERRAIN
DtOpenFlightHeaderParser
:
public
DtHeaderParser
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{
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public
:
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DtOpenFlightHeaderParser
(
const
std::string& filePath);
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virtual
~
DtOpenFlightHeaderParser
();
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virtual
bool
isValid();
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protected
:
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struct
OpenflightHeader;
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virtual
bool
parseOpenFlightHeader(
const
OpenflightHeader& header);
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};
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class
DT_DLL_VRVTERRAIN
DtOpenFlightHeaderParserCreator
:
public
DtHeaderParserCreator
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{
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public
:
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DtOpenFlightHeaderParserCreator
();
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virtual
~
DtOpenFlightHeaderParserCreator
();
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virtual
DtHeaderParser
* create(
DtDe
& de,
const
std::string& filePath)
const
;
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};
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}
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#endif
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Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)