VR-Forces 4.1.1 Class Documentation
DtOsgEarthShaderFactory.h
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1 /******************************************************************************
2 ** Copyright (c) 2011 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: $ $Revision: $ $State: $
7 ******************************************************************************/
8 
12 
13 #pragma once
14 #include <vrvOsg/vrvOsg.h>
15 #include <osgEarth/ShaderComposition>
16 
17 namespace makVrv
18 {
19  class DT_DLL_VRVOSG DtOsgEarthShaderFactory : public osgEarth::ShaderFactory
20  {
22  virtual osg::Shader* createVertexShaderMain(
23  const osgEarth::ShaderComp::FunctionLocationMap& functions = osgEarth::ShaderComp::FunctionLocationMap() ) const;
29  virtual osg::Shader* createDefaultLightingFragmentShader() const;
30 
31  };
32 }
33 

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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