VR-Forces 4.1.1 Class Documentation
DtOverlayPolygonModel.h
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1 /******************************************************************************
2 ** Copyright (c) 2012 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 
11 #pragma once
12 
13 #include <vrvCore/DtPolygonModel.h>
14 
15 namespace makVrv
16 {
20  {
21  public:
24 
26  virtual ~DtOverlayPolygonModel();
27 
29  virtual void setEventsEnabled(bool) = 0;
30 
32  virtual void setEventWidth(float width) = 0;
33 
35  virtual void set2dOffset(int index, float x, float y) = 0;
36 
39  virtual void set3dDirection2dLength(int index, float x, float y, float z,
40  float len) = 0;
41 
44  virtual void setFillPattern(const std::vector<unsigned int>) = 0;
45 
48  virtual void setOutline(bool) = 0;
49 
51  virtual void setInsideColor( float r, float g, float b, float a ) = 0;
52 
54  virtual void setOutsideColor( float r, float g, float b, float a ) = 0;
55 
57  virtual void setSolidFillCenter(bool) = 0;
58  };
59 }

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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