VR-Forces 4.1.1 Class Documentation
DtShadowMapImplSimple.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: ShadowMapImplSimple.h,v $ $Revision: 1.1 $ $State: Exp $
7 ******************************************************************************/
8 
9 #ifndef shadowMapImplSimple_H_
10 #define shadowMapImplSimple_H_
11 
13 #include <vrvOsg/vrvOsg.h>
14 
15 #include <osg/Camera>
16 #include <osg/Material>
17 #include <osg/MatrixTransform>
18 #include <osg/LightSource>
19 #include <osgUtil/CullVisitor>
20 #include <osg/TexGen>
21 #include <osg/Texture2D>
22 
23 namespace makOsgShadowFX
24 {
25 
27 {
28  public :
30  DtShadowMapSimple(const DtShadowMapSimple& orig, const osg::CopyOp& op);
31 
32  META_Object(makOsgShadowFX, DtShadowMapSimple);
33 
34 
35  protected:
36  virtual void aimShadowCastingCamera( const osg::Light *light,
37  const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir,
38  const osg::Vec3 &worldLightUp = osg::Vec3(0,1,0) );
39 
40  };
41 
42 } //makOsgShadowFX::
43 
44 #endif

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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