22 class DtEntityTypeMapper;
39 ShowHatForSelected = 1
57 bool groundClampingEnabled()
const;
58 void setGroundClampingEnabled(
bool enabled );
60 float groundClampingRadiusScale()
const;
61 void setGroundClampingRadiusScale(
float scale );
63 bool groundClampingCullingEnabled()
const;
64 void setGroundClampingCullingEnabled(
bool enabled );
66 bool orientationClampingEnabled()
const;
67 void setOrientationClampingEnabled(
bool enabled );
69 bool lifeformsUprightEnabled()
const;
70 void setLifeformsUprightEnabled(
bool enabled );
72 bool smoothingEnabled()
const;
73 void setSmoothingEnabled(
bool enabled );
75 float smoothingPeriod()
const;
76 void setSmoothingPeriod(
float period );
78 bool entityIndicatorEnabled()
const;
79 void setEntityIndicatorEnabled(
bool shown );
81 bool rotateEntitySymbols()
const;
82 void setRotateEntitySymbols(
bool shown );
84 bool showStealthsEnabled()
const;
85 void setShowStealthsEnabled(
bool enabled );
87 bool infoPopupsOnSelectEnabled()
const;
88 void setInfoPopupsOnSelectEnabled(
bool enabled );
90 bool fireDetonateLinesEnabled()
const;
91 void setFireDetonateLinesEnabled(
bool enabled );
93 bool entityEmitterVolumesEnabled()
const;
94 void setEntityEmitterVolumesEnabled(
bool enabled );
96 bool entityHeightAboveTerrainLinesEnabled()
const;
97 void setEntityHeightAboveTerrainLinesEnabled(
bool enabled );
99 HeightAboveTerrainMode entityHeightAboveTerrainMode()
const;
100 void setEntityHeightAboveTerrainMode( HeightAboveTerrainMode mode );
102 bool entitySimDataEnabled()
const;
103 void setEntitySimDataEnabled(
bool enabled );
105 ColorizedModelColorType colorizedModelColorType()
const;
106 void setColorizedModelColorType( ColorizedModelColorType colorType );
108 float entityIconScale()
const;
109 void setEntityIconScale(
float scale );
111 bool hideEmbarked2DObjects()
const;
112 void setHideEmbarked2DObjects(
bool hide );
129 virtual void backup();
132 static std::string className();