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include
vrvCoreQt
DtTerrainContentsInterface.h
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/******************************************************************************
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** Copyright (c) 2008 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: DtTerrainContentsInterface.h,v $ $Revision: 1.7 $ $State: Exp $
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******************************************************************************/
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#pragma once
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#include <
vrvCoreQt/vrvCoreQt.h
>
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#include <
vrvUtil/DtUnicode.h
>
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namespace
makVrv
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{
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class
DT_DLL_VRVCOREQT
DtTerrainContentsInterface
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{
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public
:
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enum
LayerType
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{
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TerrainPatch
,
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FeatureLayer
,
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OceanLayer
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};
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public
:
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virtual
void
addItem(
int
id
, LayerType layerType,
const
DtUnicode
& name,
bool
visualized ) = 0;
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virtual
void
removeItem(
int
id
) = 0;
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virtual
void
clear() = 0;
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boost::signal<void (int)>
signal_remove
;
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};
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}
Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)