VR-Forces 4.1.1 Class Documentation
DtVrfEntityManipulationHandler.h
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1 /******************************************************************************
2 ** Copyright (c) 2012 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
10 
11 #pragma once
12 
13 #include <vrfGuiCore/vrfGuiCore.h>
15 #include <vrvCore/DtUniqueID.h>
16 
17 class DtVector;
18 
19 namespace makVrf
20 {
21  class DtEntityFacadeCollection;
22 
25  {
26 
27  public:
28 
31 
32  virtual void setForce(int f);
33 
34  virtual void setLabel(const std::string&);
35  virtual std::string label() const;
36 
37  protected:
38 
41  virtual bool createVrfObject();
42  virtual bool createVrfObject(DtVrfObjectFacadeInterface*);
43 
44  virtual bool modifyVrfObjects();
45  virtual bool modifyVrfObjects(DtVrfObjectFacadeInterface*);
46 
48  virtual DtVrfObjectFacadeInterface* createLocalRepresentation(DtVrlinkSimulatedBaseStateView* editStateView = 0);
49 
50  virtual DtVrfObjectFacadeInterface* createLocalRepresentation(
51  DtVrlinkSimulatedBaseStateView* editStateView, makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView* principalStateView);
52 
53  virtual void initializeEventProcessor();
54  virtual void postCreateInitialize();
55 
56  };
57 
60 }

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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