VR-Forces 4.1.1 Class Documentation
bhaveNewSpawnTemplateDialog.h
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1 /******************************************************************************
2 ** Copyright (c) 2012 MAK Technologies, Inc.
3 ** All rights reserved.
4 ** Created: 3/12/12 MEM
5 ******************************************************************************/
6 
9 
10 #pragma once
11 
13 #include <vrvUtil/signalslib.h>
14 #include <QtGui/QDialog>
15 #include <QtGui/QTimeEdit>
16 #include <QtCore/QStringList>
20 #include "bhave3DGui/ui_bhaveNewSpawnTemplateDialogUi.h"
22 #include "bhaveMsgs/ifSpawnList.h"
23 #include "vrfmsgs/rwSpawnData.h"
24 #include <vlpi/disEnums.h>
26 
28 class DtSimMessage;
29 namespace makVrf
30 {
31  class DtIssueEntityPlanWidget;
32 }
33 
34 namespace BHAVE
35 {
36  namespace BHAVE3DGui
37  {
38  class DtBhaveEntityCreatePalette;
39 
42  {
43 
44  Q_OBJECT
45 
46  public:
47 
49  DtBhaveNewSpawnTemplateDialog(makVrv::DtDe& de, QWidget* parent = 0, const Qt::WindowFlags& flags = 0);
50 
53 
55  virtual void init(bool editing = false);
56 
59  virtual void setSpawnData(const DtRwSpawnData & data, bool resolveDuplcateTemplateName = false);
60  virtual const DtRwSpawnData& spawnData() const;
61 
63  virtual int exec();
64 
65  virtual void displayDialog();
66 
67  virtual void setTemplateNamesInUseList(const QStringList& namesInUse);
68 
69  public slots:
70 
72  virtual void onPlanButtonClicked();
73 
75  virtual void onAddSpawnItem();
77  virtual void onEditSpawnItem();
78 
80  virtual void onDeleteSpawnItem();
81 
84  virtual void onEnableContinuousSpawnage(bool on);
85 
89  virtual void onEnableTimeOfDaySpawnage(bool on);
90 
94  virtual void onEnableSimTimeSpawnage(bool on);
95 
97  virtual void onEnableBurstCycle(bool on);
98 
99  virtual void onEnableCustomPlan(bool on);
100  virtual void onEnableDefaultPlan(bool on);
101 
102  virtual void onAddSinkPt();
103  virtual void slot_addSinkPt(QString sinkPtName);
104  virtual void onRemoveSinkPt();
105 
106  protected:
107 
109  virtual void setupGui();
110 
111  virtual void createEntityPalette();
112 
113  virtual void createPlanWidget();
114 
117  virtual void slot_createObjectType(const makVrf::DtEntityMapperKey& x);
118 
120  virtual bool updateSpawnFromGui();
121 
122  virtual QTime convertTime(double secondsPastMidnight);
123 
126  virtual void keyPressEvent(QKeyEvent *e);
127 
128  virtual void slot_send();
129  virtual void slot_close();
130 
131  virtual void refreshLabels();
132  virtual void slot_onUnitChanged(int attribute, int from, int to);
133  virtual void slot_displayUnitDecimalsChanged(
135 
136  virtual void sinkPointRemoved(const DtString&);
137  virtual void sinkPointAdded(const DtString&);
138 
139  virtual QString patternName(const DtString& curName) const;
140 
141  protected slots:
143  virtual void updateButtons();
144 
146  virtual void onCreateButtonClicked();
147 
149  virtual void onCreateObjectName(QTreeWidgetItem* i, int col);
150  virtual void onEditObjectName(QTreeWidgetItem* i, int col);
151 
152  virtual void displayEntityPalette();
153 
155  virtual void cancel();
156 
157  signals:
158 
160  void sendSpawnData(DtRwSpawnData& spawnData);
161  void sendSpawnData(DtRwSpawnData& spawnData,bool updatePtNames);
162 
164  void closing();
165 
166  public:
167 
168  Ui::bhaveNewSpawnTemplateDialogUi myUiImpl;
169 
170  protected:
172  bool myEditing;
177  DtEntityType myCurrentEntityType;
178  QStringList myTemplateNamesInUse;
180  };
181  }
182 }

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)