VR-Forces 4.1.1 Class Documentation
DtBallisticGunJoy Member List

This is the complete list of members for DtBallisticGunJoy, including all inherited members.

addAlias(const DtSymbolString &alias)DtReaderWritervirtual
addInputPort(DtInputPort *port)DtSimComponentvirtual
addInputPortGroup(DtInputPortGroup *group)DtSimComponentvirtual
addOutputPort(DtOutputPort *port)DtSimComponentvirtual
addOutputPortGroup(DtOutputPortGroup *group)DtSimComponentvirtual
addRangeItems()DtBallisticGunprotectedvirtual
addSimComponentCreatorFcn(const DtString &type, DtSimComponentCreatorFcn fcn)DtSimComponentstatic
aliasConstIter typedefDtReaderWriter
aliasContainer typedefDtReaderWriter
aliases() const DtReaderWritervirtual
aliasIter typedefDtReaderWriter
appPath()DtReaderWriterstatic
bindLocalVariables(const DtVariableBindingsList &variableBindings)DtReaderWriterprotectedvirtual
bindToRwAsVariable(const DtReaderWriter *rw)DtReaderWriterprotectedvirtual
bindVariables(DtVariableBindingsList variableBindings)DtReaderWritervirtual
calculateFirstTickTime() const DtSimComponentvirtual
calculateMuzzlePosition() const DtBallisticGunvirtual
calculateNextTickTime() const DtSimComponentvirtual
checkHitProbability(const DtEntityType &type, DtReal range)DtBallisticGunvirtual
componentDescriptor() const DtSimComponentvirtual
componentFullName() const DtSimComponentvirtual
coordinateSystem() const DtSimComponentprotectedvirtual
coordinateSystem()DtSimComponentprotectedvirtual
createComponent(const DtString &name, const DtString &type, DtVrfObject *owner, DtSimManager *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtSimComponentstatic
createDetonationDescriptor(DtDetonationInteraction *detInter, DtTime simTime)DtBallisticGunvirtual
createDetonationInteraction(DtTime &detTime, bool assureMiss=false)DtBallisticGunvirtual
createDetonationInteraction(const DtDetonationDescriptor &desc, DtTime &detTime)DtBallisticGunvirtual
createFireInteraction()DtBallisticGunvirtual
createPortGroups()DtBallisticGunprotectedvirtual
createPorts()DtBallisticGunJoyvirtual
createPSR()DtBallisticGunprotectedvirtual
creator(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtBallisticGunJoystatic
detonationCallback(DtTimer *timer)DtBallisticGunJoystatic
disable()DtSimComponentvirtual
distanceToTarget()DtBallisticGunJoyvirtual
dT() const DtSimComponentinline
DtActuatorComponent(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtActuatorComponentprotected
DtActuatorComponent(const DtActuatorComponent &orig)DtActuatorComponentprotected
DtActuatorComponent()DtActuatorComponentprotected
DtBallisticGun(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtBallisticGun
DtBallisticGun()DtBallisticGunprotected
DtBallisticGun(const DtBallisticGun &orig)DtBallisticGunprotected
DtBallisticGunJoy(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc, DtReaderWriterRegistry *const parentRegistry=0)DtBallisticGunJoy
DtBallisticGunJoy()DtBallisticGunJoyprivate
DtBallisticGunJoy(const DtBallisticGunJoy &orig)DtBallisticGunJoyprivate
DtInputPortGroupMap typedefDtSimComponentprotected
DtInputPortMap typedefDtSimComponentprotected
DtOutputPortGroupMap typedefDtSimComponentprotected
DtOutputPortMap typedefDtSimComponentprotected
DtReaderWriter()DtReaderWriter
DtReaderWriter(const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)DtReaderWriter
DtReaderWriter(const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)DtReaderWriter
DtReaderWriter(const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)DtReaderWriter
DtReaderWriter(const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)DtReaderWriter
DtSimComponent(const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtSimComponent
DtVariableNameType typedefDtReaderWriter
enable()DtSimComponentvirtual
entity()DtSimComponentprotectedvirtual
entity() const DtSimComponentprotectedvirtual
factory()DtSimComponentstatic
getData(DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)DtSimComponentvirtual
getSelf(DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())DtReaderWritervirtual
hasAlias(const DtSymbolString &alias)DtReaderWritervirtual
hasChild(const DtReaderWriter *p) const DtReaderWritervirtual
hitProbabilityModifier(const DtEntityType &type, DtReal range)DtBallisticGunvirtual
init()DtBallisticGunvirtual
initPendingDetonations()DtBallisticGunvirtual
inputPortGroupList() const DtSimComponentvirtual
inputPortList() const DtSimComponentvirtual
invalid() const DtReaderWriterinline
isEnabled()DtSimComponentvirtual
isReadonly() const DtReaderWritervirtual
isVariableReference() const DtReaderWritervirtual
listItem()DtSimComponentvirtual
localStateRepository()DtSimComponentprotectedvirtual
localStateRepository() const DtSimComponentprotectedvirtual
lookupInputPort(const DtString &portName)DtSimComponentvirtual
lookupInputPortGroup(const DtString &groupName)DtSimComponentvirtual
lookupOutputPort(const DtString &portName)DtSimComponentvirtual
lookupOutputPortGroup(const DtString &groupName)DtSimComponentvirtual
manualDetonationInteraction(DtArticulatedPartStateRepository *rotBody, DtReal &detTime, DtReal dist)DtBallisticGunJoyvirtual
manualFireInteraction(DtArticulatedPartStateRepository *rotBody)DtBallisticGunJoyvirtual
minTickPeriod() const DtSimComponentvirtual
minTickPeriodVariance() const DtSimComponentvirtual
myActiveJoystickPortDtBallisticGunJoyprotected
myAliasesDtReaderWriterprotected
myBalGunControlPortGroupDtBallisticGunprotected
myBalGunDescriptorDtBallisticGunprotected
myComponentDescriptorDtSimComponentprotected
myCurrentEventIdDtBallisticGunprotected
myCurrentRangeDtBallisticGunprotected
myCurrentTargetDtBallisticGunprotected
myDTDtSimComponentprotected
myElevationPortDtBallisticGunJoyprotected
myEntityDtSimComponentprotected
myFactoryDtSimComponentprotectedstatic
myFirstTickDtSimComponentprotected
myGunArtPartDtBallisticGunprotected
myInputPortGroupListDtSimComponentprotected
myInputPortListDtSimComponentprotected
myInvalidDtReaderWriterprotected
myIsEnabledDtSimComponentprotected
myIsVariableReferenceDtReaderWriterprotected
myLastTickSimTimeDtSimComponentprotected
myListItemDtSimComponentprotected
myLoadedPortDtBallisticGunprotected
myLocalStateRepositoryDtSimComponentprotected
myLosPortDtBallisticGunprotected
myMinTickPeriodDtSimComponentprotected
myMinTickPeriodVarianceDtSimComponentprotected
myMuzzleOffsetDtBallisticGunprotected
myMuzzleSpeedDtBallisticGunprotected
myNameDtReaderWriterprotected
myNextTickTimeDtSimComponentprotected
myObjectIdDtBallisticGunprotected
myOutputPortGroupListDtSimComponentprotected
myOutputPortListDtSimComponentprotected
myPriorityDtSimComponentprotected
myProcessStateDtBallisticGunprotected
myQuantityInputPortDtBallisticGunprotected
myRadioDtActuatorComponentprotected
myReadOnlyFlagDtReaderWriterprotected
myRegistryDtReaderWriterprotected
mySimManagerDtSimComponentprotected
mySystemDtSimComponentprotected
myTimerListDtBallisticGunprotected
myTriggerPortDtBallisticGunprotected
myValueSpecifiedDtReaderWriterprotected
myVariableIsBoundDtReaderWriterprotected
myVariableNameDtReaderWriterprotected
name() const DtReaderWritervirtual
nextComponent()DtSimComponentvirtual
nextTickTime() const DtSimComponentvirtual
nullVariableReference()DtReaderWriterstatic
objectAddedCb(DtVrfObject *vrfObject, void *usr)DtBallisticGunstatic
objectConsoleDebug() const DtSimComponentvirtual
objectConsoleError() const DtSimComponentvirtual
objectConsoleInfo() const DtSimComponentvirtual
objectConsoleVerbose() const DtSimComponentvirtual
objectConsoleWarn() const DtSimComponentvirtual
operator=(const DtBallisticGunJoy &orig)DtBallisticGunJoyprivate
DtBallisticGun::operator=(const DtBallisticGun &orig)DtBallisticGunprotected
DtActuatorComponent::operator=(const DtActuatorComponent &orig)DtActuatorComponentprotected
DtReaderWriter::operator=(const DtReaderWriter &orig)DtReaderWriter
outputPortGroupList() const DtSimComponentvirtual
outputPortList() const DtSimComponentvirtual
physicalWorld()DtSimComponentprotectedvirtual
physicalWorld() const DtSimComponentprotectedvirtual
postAddComponentsInit()DtSimComponentinlinevirtual
postTick()DtSimComponentvirtual
preFirstTickInit()DtBallisticGunvirtual
prettyPrint() const DtReaderWritervirtual
prevComponent()DtSimComponentvirtual
priority() const DtSimComponentvirtual
probabilityString() const DtBallisticGunvirtual
processObjectAdded(DtVrfObject *vrfObject)DtBallisticGunprotectedvirtual
psrManager()DtSimComponent
putData(FILE *fp, int indentLevel=0)DtSimComponentvirtual
putIndent(FILE *fp, int indentLevel)DtReaderWriterstatic
putSelf(FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())DtReaderWritervirtual
radio()DtActuatorComponentvirtual
readerWriterType() const DtReaderWritervirtual
registry() const DtReaderWriterinline
registry()DtReaderWriterinline
removeInputPort(DtInputPort *port)DtSimComponentvirtual
removeInputPortGroup(DtInputPortGroup *group)DtSimComponentvirtual
removeOutputPort(DtOutputPort *port)DtSimComponentvirtual
removeOutputPortGroup(DtOutputPortGroup *group)DtSimComponentvirtual
resourceManager()DtSimComponentvirtual
resourceManager() const DtSimComponentvirtual
scheduleDetonation(DtDetonationInteraction *detInter, DtTime detTime)DtBallisticGunvirtual
setComponentDescriptor(DtComponentDescriptor *descriptor)DtBallisticGunJoyvirtual
setDT(double deltaT)DtSimComponentvirtual
setEntity(DtVrfObject *entity)DtSimComponentvirtual
setFactory(DtSimComponentFactory *factory)DtSimComponentstatic
setIsEnabled(bool yesNo)DtSimComponentvirtual
setIsVariableReference(bool value)DtReaderWritervirtual
setListItem(DtListItem *item)DtSimComponentvirtual
setMinTickPeriod(double minTickPeriod)DtSimComponentvirtual
setMinTickPeriodVariance(double minTickPeriodVariance)DtSimComponentvirtual
setName(const DtString &)DtReaderWritervirtual
setNextTickTime(double nextTickTime)DtSimComponentvirtual
setParentSystem(DtComponentSystem *system)DtSimComponent
setPostGetSelfCallback(DtGetSelfCallbackFcn fcn, void *usrData)DtReaderWriterstatic
setPrePutSelfCallback(DtPutSelfCallbackFcn fcn, void *usrData)DtReaderWriterstatic
setPriority(int priority)DtSimComponentvirtual
setRadio(DtSimBaseRadio *radio)DtActuatorComponentprotectedvirtual
setReadonly(bool flag)DtReaderWritervirtual
setTarget(DtArticulatedPartStateRepository *rotBody)DtBallisticGunJoyvirtual
setValueSpecified(bool specified, bool recurse=false)DtReaderWritervirtual
setVariableName(const DtSymbolString variableName)DtReaderWritervirtual
simManager()DtSimComponentprotectedvirtual
simManager() const DtSimComponentprotectedvirtual
targetSelection(DtArticulatedPartStateRepository *rotBody, DtReal &dist)DtBallisticGunJoyvirtual
terrainAttachedTo()DtSimComponentprotectedvirtual
terrainAttachedTo() const DtSimComponentprotectedvirtual
testInvariant() const DtSimComponentprotected
theEmptyVariableBindingsListDtReaderWriterprotectedstatic
theFactoryDtReaderWriterprotectedstatic
thePostGetSelfCallbackDtReaderWriterprotectedstatic
thePrePutSelfCallbackDtReaderWriterprotectedstatic
theUnspecifiedValueDtReaderWriterprotectedstatic
tick()DtBallisticGunJoyvirtual
tickWhileDestroyed() const DtActuatorComponentvirtual
timedTick()DtSimComponentvirtual
type() const DtBallisticGunJoyvirtual
unbindVariable()DtReaderWritervirtual
unboundVariables() const DtReaderWritervirtual
valueSpecified() const DtReaderWritervirtual
variableIsBound() const DtReaderWritervirtual
variableName() const DtReaderWritervirtual
writeSelf(FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())DtReaderWritervirtual
~DtActuatorComponent()DtActuatorComponentvirtual
~DtBallisticGun()DtBallisticGunvirtual
~DtBallisticGunJoy()DtBallisticGunJoyvirtual
~DtReaderWriter()DtReaderWritervirtual
~DtSimComponent()DtSimComponentvirtual

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)