VR-Forces 4.1.1 Class Documentation
makVrv::DtDiGuyMotionModel Member List

This is the complete list of members for makVrv::DtDiGuyMotionModel, including all inherited members.

acceleration(DtTime curTime) constmakVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
algorithm() constmakVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
approxEuler(DtTime curTime) constmakVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
approxLocation(DtTime curTime) constmakVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
approxUnsmoothedVelocity(DtTime curTime) const makVrv::DtFixedSmootherprotectedvirtual
approxVelocity(DtTime curTime) constmakVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
calculateDirectionFB(const DtTaitBryan &ori, const DtVector &vel)makVrv::DtDiGuyMotionModelprotected
calculateDirectionFBLR(const DtTaitBryan &ori, const DtVector &vel)makVrv::DtDiGuyMotionModelprotected
clone(double simTime)makVrv::DtDiGuyMotionModelvirtual
DtDiGuyMotionModel(DtDe &igs, DtSceneObject *owner)makVrv::DtDiGuyMotionModel
DtDiGuyMotionModel(const DtDiGuyMotionModel &orig, double time)makVrv::DtDiGuyMotionModel
DtFixedSmoother()makVrv::DtFixedSmootherprotected
DtFixedSmoother(const DtFixedSmoother &orig)makVrv::DtFixedSmootherprotected
DtMotionModel()makVrv::DtMotionModel
DtVRLDeadReckonerMotionModel()makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inline
DtVRLDeadReckonerMotionModel(const DtVRLDeadReckonerMotionModel &orig, double time)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inline
modelAdded(DtModel *)makVrv::DtDiGuyMotionModelvirtual
modelRemoved(DtModel *)makVrv::DtDiGuyMotionModelvirtual
motionModelHandlesUpdate() const makVrv::DtDiGuyMotionModelvirtual
myAccelerationmakVrv::DtDiGuyMotionModelprotected
myCharactermakVrv::DtDiGuyMotionModelprotected
myDemakVrv::DtDiGuyMotionModelprotected
myLastActionmakVrv::DtDiGuyMotionModelprotected
myLastActionTimemakVrv::DtDiGuyMotionModelprotected
myLastDirectionmakVrv::DtDiGuyMotionModelprotected
myLastPosturemakVrv::DtDiGuyMotionModelprotected
myLastSpeedmakVrv::DtDiGuyMotionModelprotected
myLastWeaponDeployedmakVrv::DtDiGuyMotionModelprotected
myObjectToMovemakVrv::DtDiGuyMotionModelprotected
myOrientationReturnmakVrv::DtDiGuyMotionModelmutableprotected
myPositionReturnmakVrv::DtDiGuyMotionModelmutableprotected
operator=(const DtFixedSmoother &orig)makVrv::DtFixedSmootherprotected
rotationalVelocity(DtTime curTime) constmakVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
setAcceleration(const DtVector &acc, DtTime curTime)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
setAlgorithm(DtDeadReckonTypes alg)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
setCharacter(DtDiGuyCharacterModel *character)makVrv::DtDiGuyMotionModelprotected
setLocation(const DtVector &loc, DtTime curTime)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
setOrientation(const DtTaitBryan &ori, DtTime curTime)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
setRotationalVelocity(const DtVector &vel, DtTime curTime)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
setSmoothingEnabled(bool enabled)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
setSmoothPeriod(float period)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
setVelocity(const DtVector &vel, DtTime curTime)makVrv::DtVRLDeadReckonerMotionModel< DtFixedSmoother >inlinevirtual
updateMotion(double simulationTime)makVrv::DtDiGuyMotionModelvirtual
~DtDiGuyMotionModel()makVrv::DtDiGuyMotionModelvirtual
~DtFixedSmoother()makVrv::DtFixedSmootherprotectedvirtual
~DtMotionModel()makVrv::DtMotionModelvirtual

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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