VR-Forces 4.1.1 Class Documentation
makVrv::DtEnvironment Member List

This is the complete list of members for makVrv::DtEnvironment, including all inherited members.

addCloudLayer(const makArchives::DtCloudLayerRecord &record)makVrv::DtEnvironment
clear()makVrv::DtEnvironment
DtEnvironment(DtDe &de, DtAgentManagerInterface &sceneInterface)makVrv::DtEnvironment
exportSettings(const std::string &fileName)makVrv::DtEnvironment
getRecord(makArchives::DtEnvironmentRecord &record)makVrv::DtEnvironment
importSettings(const std::string &fileName)makVrv::DtEnvironment
loadDefaults(bool loadOnlyFactorySettings=false)makVrv::DtEnvironment
myConnectionsmakVrv::DtEnvironmentprotected
myDemakVrv::DtEnvironmentprotected
mySceneInterfacemakVrv::DtEnvironmentprotected
mySettingsmakVrv::DtEnvironmentprotected
mySettingsBackupmakVrv::DtEnvironmentprotected
mySkyObjectmakVrv::DtEnvironmentprotected
PrecipitationType enum namemakVrv::DtEnvironment
Rain enum valuemakVrv::DtEnvironment
removeCloudLayer(unsigned int index)makVrv::DtEnvironment
restore()makVrv::DtEnvironment
saveAsDefaults()makVrv::DtEnvironment
setAirTurbidity(float turbidity)makVrv::DtEnvironment
setAmbientAirTemperature(float temperature)makVrv::DtEnvironment
setAmbientWaterTemperature(float temperature)makVrv::DtEnvironment
setCloudLayerEnabled(unsigned int index, bool enabled)makVrv::DtEnvironment
setCloudLayerPosition(unsigned int index, double xCoord, double yCoord)makVrv::DtEnvironment
setFromRecord(const makArchives::DtEnvironmentRecord &record)makVrv::DtEnvironment
setPrecipitationEnabled(bool enabled)makVrv::DtEnvironment
setPrecipitationIntensity(float intensity)makVrv::DtEnvironment
setPrecipitationType(PrecipitationType type)makVrv::DtEnvironment
setSeaChoppiness(float chop)makVrv::DtEnvironment
setSeaState(int state)makVrv::DtEnvironment
setTidalDirection(bool inOut)makVrv::DtEnvironment
setTidalOffset(float meters)makVrv::DtEnvironment
settings() const makVrv::DtEnvironment
settingsBackup() const makVrv::DtEnvironmentinline
settingsBackup()makVrv::DtEnvironmentinline
setUnderwaterVisibility(float distance)makVrv::DtEnvironment
setVisibleDistance(float distance)makVrv::DtEnvironment
setWaterCurrentDirection(float direction)makVrv::DtEnvironment
setWaterCurrentSpeed(float speed)makVrv::DtEnvironment
setWindDirection(float direction)makVrv::DtEnvironment
setWindSpeed(float speed)makVrv::DtEnvironment
slot_coordinateSystemChanged(const std::string &, const std::string &)makVrv::DtEnvironmentprotectedvirtual
Snow enum valuemakVrv::DtEnvironment
translateCloudTypeEnumToString(int id)makVrv::DtEnvironmentstatic
translateCloudTypeStringToEnum(const std::string &str)makVrv::DtEnvironmentstatic
~DtEnvironment()makVrv::DtEnvironment

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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