VR-Forces 4.1.1 Class Documentation
makVrv::DtPolygonModelInstance Member List

This is the complete list of members for makVrv::DtPolygonModelInstance, including all inherited members.

addPoint(const DtVector &point, int index)makVrv::DtPolygonModelInstancevirtual
addToConnector(DtOsgSceneConnector *connector)makVrv::DtPolygonModelInstancevirtual
boundingBoxCenter() const makVrv::DtModelInstance
boundingBoxExtents() const makVrv::DtModelInstance
buildGeometry(const AttachablePolygonParameters &parameters)makVrv::DtPolygonModelInstanceprotectedvirtual
buildState(const AttachablePolygonParameters &parameters)makVrv::DtPolygonModelInstanceprotectedvirtual
contributesToBound() const makVrv::DtModelInstance
defaultParametersmakVrv::DtPolygonModelInstancestatic
DtModelInstance(DtDe &de)makVrv::DtModelInstance
DtOsgModelInstance(DtDe &de)makVrv::DtOsgModelInstanceprotected
DtPolygonModelInstance(DtDe &de)makVrv::DtPolygonModelInstance
enableColorBlending(bool b)makVrv::DtOsgModelInstancevirtual
enableTexture(bool onOff)makVrv::DtOsgModelInstancevirtual
enableTexture(osg::Node *root, bool onOff)makVrv::DtOsgModelInstanceprotectedvirtual
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModelInstance
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModelInstance
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModelInstance
myBlendAlphamakVrv::DtModelInstanceprotected
myBlendBluemakVrv::DtModelInstanceprotected
myBlendGreenmakVrv::DtModelInstanceprotected
myBlendRedmakVrv::DtModelInstanceprotected
myBoundingBoxCentermakVrv::DtModelInstanceprotected
myBoundingBoxExtentsmakVrv::DtModelInstanceprotected
myBoundingBoxMaximummakVrv::DtModelInstanceprotected
myBoundingBoxMinimummakVrv::DtModelInstanceprotected
myCachedStatemakVrv::DtOsgModelInstanceprotected
myColorBlendingEnabledmakVrv::DtModelInstanceprotected
myContributesToBoundmakVrv::DtModelInstanceprotected
myDemakVrv::DtModelInstanceprotected
myGeodemakVrv::DtPolygonModelInstanceprotected
myGeometryIsDirtymakVrv::DtPolygonModelInstanceprotected
myIsLockedmakVrv::DtPolygonModelInstanceprotected
myLineWidthmakVrv::DtPolygonModelInstanceprotected
myModelRootmakVrv::DtOsgModelInstanceprotected
myParametersmakVrv::DtPolygonModelInstanceprotected
myRealizedModelDefinitionNamemakVrv::DtModelInstanceprotected
myStateIsDirtymakVrv::DtPolygonModelInstanceprotected
myVerticesmakVrv::DtPolygonModelInstanceprotected
point(int) const makVrv::DtPolygonModelInstancevirtual
pointCount() const makVrv::DtPolygonModelInstancevirtual
readFloat(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtModelInstancestatic
readVec3(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtOsgModelInstancestatic
readVec4(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtOsgModelInstancestatic
readVector(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtModelInstancestatic
realize(DtModelDefinition &definition)makVrv::DtPolygonModelInstancevirtual
realizedDefinitionName() const makVrv::DtModelInstance
removeFromConnector(DtOsgSceneConnector *connector)makVrv::DtPolygonModelInstancevirtual
removePoint(int index)makVrv::DtPolygonModelInstancevirtual
rootNode()makVrv::DtOsgModelInstancevirtual
rootNode() const makVrv::DtOsgModelInstancevirtual
saveModelToFile(const std::string &filename) const makVrv::DtOsgModelInstancevirtual
setBlendColor(float r, float g, float b, float a)makVrv::DtOsgModelInstancevirtual
setColor(float r, float g, float b, float a)makVrv::DtPolygonModelInstancevirtual
setContributesToBound(bool trueOrFalse)makVrv::DtModelInstancevirtual
setLockUpdates(bool lock)makVrv::DtPolygonModelInstancevirtual
setNumTextureTiles(double numTiles)makVrv::DtPolygonModelInstancevirtual
setOrientation(int vtx, const DtTaitBryan &orientation)makVrv::DtPolygonModelInstancevirtual
setPickable(bool enabled)makVrv::DtPolygonModelInstancevirtual
setPosition(int vtx, const DtVector &position)makVrv::DtPolygonModelInstancevirtual
setRootNode(osg::Node *node)makVrv::DtOsgModelInstanceprotectedvirtual
setStipplePattern(unsigned int stipplePattern)makVrv::DtPolygonModelInstancevirtual
setTexturePath(const std::string &texturePath)makVrv::DtPolygonModelInstancevirtual
setVisible(bool isVisible)makVrv::DtPolygonModelInstanceinlinevirtual
setWidth(float width)makVrv::DtPolygonModelInstancevirtual
signal_modelInstanceChangedmakVrv::DtModelInstance
updateBoundingBoxViaContents()makVrv::DtOsgModelInstanceprotectedvirtual
updateColorBlending()makVrv::DtOsgModelInstanceprotectedvirtual
updateColorBlending(osg::Node *node)makVrv::DtOsgModelInstanceprotectedvirtual
updatesLocked() const makVrv::DtPolygonModelInstanceinline
VertexList typedefmakVrv::DtPolygonModelInstanceprotected
~DtModelInstance()makVrv::DtModelInstancevirtual
~DtOsgModelInstance()makVrv::DtOsgModelInstancevirtual
~DtPolygonModelInstance()makVrv::DtPolygonModelInstancevirtual

Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
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