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include
gdb
slLstItm.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1999 MaK Technologies, Inc.
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** All rights reserved.
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*********************************************************************/
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/*********************************************************************
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** $RCSfile: slLstItm.h,v $ $Revision: 1.5 $ $State: Exp $
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*********************************************************************/
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#ifndef slLstItm_H_
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#define slLstItm_H_
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#include "
gdb/gdbDefines.h
"
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// class DtSimpleListItem:
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//
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// Instances of DtSimpleListItem are used by the DtSimpleList, a singly-linked
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// list implementation, to store the items.
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// @note The class has no virtual functions on purpose to reduce the size
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// of the items as DtGroups use DtSimpleLists to hold their children, which
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// means at least one DtSimpleListItem for every polygon and other node in the
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// scene, which adds up for large scenes.
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//
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class
DT_DLL_gdb
DtSimpleListItem
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{
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friend
class
DtSimpleList
;
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public
:
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// destructor
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~
DtSimpleListItem
();
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// accessor
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DtSimpleListItem
* next();
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void
* data();
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protected
:
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// constructor
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DtSimpleListItem
(
void
* d);
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// If a copy constructor is implemented, the assignment operator should
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// also be implemented. Should generally implement both of them anyway to
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// avoid memory problems due to inappropriate compiler provided defaults.
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// Access varies so need to put proper access keyword above these
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// declarations.
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// copy constructor
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DtSimpleListItem
(
const
DtSimpleListItem
& orig);
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// assignment operator
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DtSimpleListItem
&
operator=
(
const
DtSimpleListItem
& orig);
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protected
:
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DtSimpleListItem
*
myNext
;
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void
*
myData
;
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};
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inline
void
*
DtSimpleListItem::data
()
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{
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return
myData
;
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}
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inline
DtSimpleListItem::DtSimpleListItem
(
void
* d):
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myNext(0),
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myData(d)
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{
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}
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// accessor
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inline
DtSimpleListItem
*
DtSimpleListItem::next
()
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{
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return
myNext
;
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}
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#endif
Document ID: Generated on Mon Apr 8 19:24:01 EDT 2013 from SVN revision 125877
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)