12 #ifndef terrainCoordinateSystems_H_
13 #define terrainCoordinateSystems_H_
18 #include <matrix/vlTaitBryan.h>
20 #include <matrix/vlVector.h>
65 virtual DtTaitBryan localOrientationFor(
const DtVector& location,
const DtTaitBryan& geocOri)
const = 0;
68 virtual DtTaitBryan headingPitchRollFor(
const DtVector& geocPos,
const DtTaitBryan& geocOri)
const = 0;
78 const QString& destination)
const;
82 const QString& destination)
const;
86 const QString& destination)
const;
88 const QString& destination)
const;
94 virtual QString locationLabelFor();
95 virtual QString speedLabelFor();
96 virtual QString velocityLabelFor();
97 virtual QString accelerationLabelFor();
102 virtual DtTaitBryan topoOrientationFor(
const DtVector& geocPos,
const DtTaitBryan& geocOri)
const;