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include
vrvCore
Dt3DAreaFacade.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2012 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#include <
vrvCore/vrvCore.h
>
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#include <
vrvCore/DtAreaFacadeInterface.h
>
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namespace
makVrv
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{
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class
DtExtrudedPolygonModelAgent;
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class
DT_DLL_VRVCORE
Dt3DAreaFacade
:
public
DtAreaFacadeInterface
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{
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public
:
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Dt3DAreaFacade
(
DtAgentManagerInterface
&, DtSceneObjectAgent* agent,
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DtElementID
id
,
int
modelSet);
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Dt3DAreaFacade
(
DtAgentManagerInterface
&,
int
modelSet,
DtElementID
id
,
bool
distribute =
true
);
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virtual
~
Dt3DAreaFacade
();
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virtual
void
setLineWidth(
int
);
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virtual
void
setSolid(
bool
b);
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virtual
void
setOutsideColor(
float
r,
float
g,
float
b,
float
a);
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virtual
void
setInsideColor(
float
r,
float
g,
float
b,
float
a);
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virtual
void
setScribed(
bool
);
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protected
:
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void
createAreaAgent();
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protected
:
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DtExtrudedPolygonModelAgent*
myExtrudedArea
;
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};
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}
Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)