VR-Forces 4.1 Class Documentation
DtCigiAnimationEntity.h
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1 /*********************************************************************
2 ** Copyright (c) 2009 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
5 /*********************************************************************
6 ** $RCSfile: DtCigiAnimationEntity.h,v $ $Revision: 1.1 $ $State: Exp $
7 *********************************************************************/
8 
12 
13 #ifndef DtCigiAnimationEntity_H_
14 #define DtCigiAnimationEntity_H_
15 
16 #include <vrvCigi/vrvCigi.h>
17 
19 
20 #include <matrix/geodCoord.h>
21 #include <matrix/vlTaitBryan.h>
22 
23 namespace makVrv
24 {
25  class DtAnimationModelAgent;
26  class DtSceneObjectAgent;
27 
31  {
32  public:
35  DtAgentManagerInterface& sceneInterface, int entityId, int entityType);
36 
38  virtual ~DtCigiAnimationEntity();
39 
41  virtual void stop();
42 
44  virtual void start();
45 
47  virtual void pause();
48 
50  virtual void resume();
51 
53  virtual void setLoopMode(bool loopOn);
54 
56  virtual void setReverseAnimation(bool reverse);
57 
58  protected:
59  DtAnimationModelAgent* myAnimationModel;
60  };
61 }
62 
63 #endif

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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