VR-Forces 4.1 Class Documentation
DtCigiParticleSystemEntity.h
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1 /*********************************************************************
2 ** Copyright (c) 2009 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
5 /*********************************************************************
6 ** $RCSfile: DtCigiParticleSystemEntity.h,v $ $Revision: 1.1 $ $State: Exp $
7 *********************************************************************/
8 
12 
13 #ifndef DtCigiParticleSystemEntity_H_
14 #define DtCigiParticleSystemEntity_H_
15 
16 #include <vrvCigi/vrvCigi.h>
17 
19 
20 #include <matrix/geodCoord.h>
21 #include <matrix/vlTaitBryan.h>
22 
23 namespace makVrv
24 {
25  class DtParticleSystemModelAgent;
26  class DtSceneObjectAgent;
27 
31  {
32  public:
35  DtAgentManagerInterface& sceneInterface, int entityId, int entityType);
36 
38  virtual ~DtCigiParticleSystemEntity();
39 
41  virtual void stop();
42 
44  virtual void start();
45 
47  virtual void pause();
48 
50  virtual void resume();
51 
52  protected:
53  DtParticleSystemModelAgent* myParticleSystemModel;
54  };
55 }
56 
57 #endif

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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