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include
vrvCore
DtFireInteractionStateObject.h
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/******************************************************************************
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** Copyright (c) 2009 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: DtFireInteractionStateObject.h,v $ $Revision: 1.6 $ $State: Exp $
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******************************************************************************/
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#ifndef DtFireInteractionStateObject_H_
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#define DtFireInteractionStateObject_H_
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#include <
vrvCore/vrvCore.h
>
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#include <
vrvCore/DtSimStateObject.h
>
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#include <
vrvCore/DtFireInteractionState.h
>
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namespace
makVrv
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{
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class
DT_DLL_VRVCORE
DtFireInteractionStateObject
:
public
DtSimStateObject
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{
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public
:
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DtFireInteractionStateObject
(
DtDe
& de,
DtUniqueID
id
);
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virtual
~
DtFireInteractionStateObject
();
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void
setState(
DtFireInteractionState
& state)
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{
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DtFireInteractionState
* myFireInteractionState =
dynamic_cast<
DtFireInteractionState
*
>
(myState);
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if
(myFireInteractionState)
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{
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*myFireInteractionState = state;
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}
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}
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};
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}
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#endif
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Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)