VR-Forces 4.1 Class Documentation
DtFireSoundEditorWidget.h
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1 /******************************************************************************
2 ** Copyright (c) 2012 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvAudioQt/dllExport.h>
14 
15 namespace makVrv
16 {
21  {
22  Q_OBJECT;
23 
25  enum Columns
26  {
30  NumColumns
31  };
32 
33  public:
38  DtFireSoundEditorWidget( DtDe& de, QWidget* parent = 0,
39  Qt::WindowFlags f = Qt::Widget );
40 
42  virtual ~DtFireSoundEditorWidget();
43 
45  virtual void clearMap();
46 
51  virtual int addRecord( const DtEntitySoundMapRecord& rec, int err = 0 );
52 
57  virtual int changeRecord( const DtEntitySoundMapRecord& rec, int err = 0 );
58 
59  protected slots:
61  virtual void onAddEntityClicked();
62 
64  virtual void onDeleteEntityClicked();
65 
69  virtual void onItemChanged( QStandardItem* item );
70 
71  protected:
77  virtual bool getRecordFromRow( int row, DtEntitySoundMapRecord* rec );
78 
82  virtual RowData createRowData(
84  };
85 }

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (www.mak.com)