VR-Forces 4.1 Class Documentation
DtOverlayEllipseArcModel.h
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1 /*****************************************************************************
2  * Copyright (c) 2012 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
13 #include <vrvCore/DtModel.h>
14 #include <vrvCore/DtUniqueID.h>
15 
16 namespace makVrv
17 {
18 
19  class DtDe;
20 
24  {
25  public:
26 
28 
29  virtual ~DtOverlayEllipseArcModel();
30 
33 
35  virtual void setGeometry( double angle, double sweep ) = 0;
36 
38  virtual void setMaxAngleSegment( double angleSegmentMax ) = 0;
39 
41  virtual void setDimensions( double x, double y ) = 0;
42 
44  virtual void setColor( float r, float g, float b, float a ) = 0;
45 
47  virtual void setInsideColor( float r, float g, float b, float a ) = 0;
48 
50  virtual void setOutsideColor( float r, float g, float b, float a ) = 0;
51 
53  virtual void setRelativePosition( double x, double y, double z ) = 0;
54 
56  virtual void setScale( float scale ) = 0;
57 
59  virtual void setLockUpdates( bool lock ) = 0;
60 
62  virtual void updateVisibility( bool visibility ) = 0;
63 
65  virtual void setFill(bool) = 0;
66 
68  virtual void setOutlineWidth(float) = 0;
69 
71  virtual void setEventsEnabled(bool) = 0;
72 
74  virtual void setStipplePattern(unsigned int stipplePattern) = 0;
75 
78  virtual void setFillPattern(const std::vector<unsigned int>) = 0;
79 
82  virtual void setOutline(bool) = 0;
83 
85  virtual void setSolidFillCenter(bool) = 0;
86 
88 
89  };
90 
91 }

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (www.mak.com)