VR-Forces 4.1 Class Documentation
DtSceneEnvironmentalsControllerObject.h
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1 /******************************************************************************
2 ** Copyright (c) 2011 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtSceneEnvironmentalsControllerObject.h,v $ $Revision: 1.9 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #pragma once
14 
15 #include <vrvCore/vrvCore.h>
16 #include <vrvCore/DtUniqueID.h>
17 
18 namespace makVrv
19 {
24  {
25 
26  public:
27 
30 
33 
35  virtual void setAirTurbidity(float turbidity);
36 
38  virtual void setCloudState(unsigned int value);
39 
41  virtual void setPrecipitationEnabled(bool flag);
42 
44  virtual void setPrecipitationType(unsigned int type);
45 
47  virtual void setPrecipitationIntensity( float intensity);
48 
50  virtual void setTimeOfDay(int hour, int minutes, double seconds);
51 
53  virtual void setTimeOfDayAdvancementSpeed(float speed);
54 
56  virtual void setVisibilityDistance( float value);
57 
59  virtual void setWindDirection( float value);
60 
62  virtual void setWindSpeed( float value);
63 
64  protected:
65 
67  };
68 }
69 
70 
71 
72 

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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