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include
vrvCore
DtSceneEnvironmentalsControllerObject.h
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/******************************************************************************
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** Copyright (c) 2011 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: DtSceneEnvironmentalsControllerObject.h,v $ $Revision: 1.9 $ $State: Exp $
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******************************************************************************/
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#pragma once
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#include <
vrvCore/vrvCore.h
>
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#include <
vrvCore/DtUniqueID.h
>
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namespace
makVrv
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{
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class
DT_DLL_VRVCORE
DtSceneEnvironmentalsControllerObject
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{
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public
:
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DtSceneEnvironmentalsControllerObject
(
DtDe
& de,
DtUniqueID
id
);
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virtual
~
DtSceneEnvironmentalsControllerObject
();
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virtual
void
setAirTurbidity(
float
turbidity);
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virtual
void
setCloudState(
unsigned
int
value);
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virtual
void
setPrecipitationEnabled(
bool
flag);
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virtual
void
setPrecipitationType(
unsigned
int
type);
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virtual
void
setPrecipitationIntensity(
float
intensity);
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virtual
void
setTimeOfDay(
int
hour,
int
minutes,
double
seconds);
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virtual
void
setTimeOfDayAdvancementSpeed(
float
speed);
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virtual
void
setVisibilityDistance(
float
value);
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virtual
void
setWindDirection(
float
value);
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virtual
void
setWindSpeed(
float
value);
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protected
:
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DtDe
&
myDe
;
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};
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}
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Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)