VR-Forces 4.1 Class Documentation
DtSymbolFacade2.h
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1 /*****************************************************************************
2  * Copyright (c) 2011 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <exampleSymbolFacade2.h>
13 
14 #include <vrvCore/DtElementEntry.h>
15 #include <vrvCore/DtUniqueID.h>
16 
17 #include <boost/signal.hpp>
18 
19 class DtVector;
20 
21 namespace makVrv
22 {
23  class DtSceneObjectAgent;
24  class DtWidgetLabelAgent;
25  class DtAgentManagerInterface;
26  class DtProjectedWidgetModelAgent;
27 }
28 
29 namespace makVrv
30 {
31 
32  namespace exampleSymbolFacade2
33  {
34 
46  {
47  public:
48 
52 
54  virtual ~DtSymbolFacade();
55 
56 
59 
61  virtual makVrv::DtElementID elementId() const;
62 
64  virtual makVrv::DtWidgetLabelAgent& widgetLabelAgent();
65 
67  virtual void setPosition( const DtVector& pos );
68 
70 
71 
73  static makVrv::DtElementEntry::ElementType elementType();
74 
75  protected:
76 
77  // Sets up the sceneobject and widget agents.
78  // Non-virtual (Called from CTOR).
79  void initialize();
80 
81  protected:
82 
84 
85  makVrv::DtSceneObjectAgent* mySceneObjectAgent;
86  makVrv::DtProjectedWidgetModelAgent* myProjectedWidgetModelAgent;
87  makVrv::DtWidgetLabelAgent* myWidgetLabelAgent;
88 
89  };
90 
91  }
92 }

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (www.mak.com)