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include
vrvTerrain
DtTdbFeatureAdder.h
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/******************************************************************************
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** Copyright (c) 2010 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: $ $Revision: $ $State: $
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******************************************************************************/
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#pragma once
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#include <
vrvTerrain/vrvTerrain.h
>
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#include <
vrvCore/DtFeatureAdder.h
>
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class
DtVectorNetwork
;
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class
DtNetworkNode
;
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class
DtNetworkEdge
;
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namespace
makVrv
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{
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class
DT_DLL_VRVTERRAIN
DtTdbFeatureAdder
:
public
DtFeatureAdder
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{
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public
:
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DtTdbFeatureAdder
(
DtDe
& de);
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virtual
~
DtTdbFeatureAdder
();
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virtual
void
addFeatures(
DtFeatureLayer
& terrainLayer);
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protected
:
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virtual
void
addFeaturesFromVectorNetwork(
const
DtVectorNetwork
& vecnet,
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DtFeatureLayer
& terrainLayer );
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virtual
void
addPoint(
const
DtNetworkNode
& node,
DtFeatureLayer
& terrainLayer);
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virtual
void
addLinear(
const
DtNetworkEdge
& edge,
DtFeatureLayer
& terrainLayer);
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void
addArea(
const
DtNetworkEdge
& edge,
DtFeatureLayer
& terrainLayer );
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};
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class
DT_DLL_VRVTERRAIN
DtTdbFeatureAdderCreator
:
public
DtFeatureAdderCreator
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{
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public
:
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DtTdbFeatureAdderCreator
();
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virtual
~
DtTdbFeatureAdderCreator
();
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virtual
DtFeatureAdder
* create(
DtDe
&);
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};
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}
Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)