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include
vrvCore
DtTrailEffect.h
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/******************************************************************************
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** Copyright (c) 2008 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: DtTrailEffect.h,v $ $Revision: 1.14 $ $State: Exp $
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******************************************************************************/
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#ifndef DtTrailEffect_H_
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#define DtTrailEffect_H_
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#include <
vrvCore/vrvCore.h
>
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#include <matrix/vlVector.h>
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#include <string>
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namespace
makVrv
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{
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class
DtSceneObjectAgent;
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class
DtModelAgent;
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class
DT_DLL_VRVCORE
DtTrailEffect
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{
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public
:
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DtTrailEffect
(DtSceneObjectAgent*
object
,
const
std::string& definition,
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const
std::string& schema,
int
visualizerType );
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virtual
~
DtTrailEffect
();
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virtual
void
setModelSet(
int
modelSet );
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virtual
DtModelAgent* effectDriver();
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protected
:
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DtSceneObjectAgent*
myParentObject
;
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DtModelAgent*
myEffectAgent
;
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int
myModelSet
;
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int
myVisualizerType
;
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};
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}
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#endif
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Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)