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include
bhave3DGui
bhaveDebugLineDriver.h
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#ifndef DtBhaveDebugLineDriver_H_
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#define DtBhaveDebugLineDriver_H_
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#include <
bhave3DGui/bhave3DGuiDefines.h
>
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#include <
vrvCore/DtDriver.h
>
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#include <
vrvCore/DtAgentManager.h
>
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#include <
vrvUtil/signalslib.h
>
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#include <
bhave3DGui/bhaveLinesModel.h
>
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#include "
bhave3DGui/bhaveLinesModelAgent.h
"
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class
DtBhaveDebugLineDrawer;
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class
DT_DLL_bhave3DGui
DtBhaveDebugLineDriver
:
public
makVrv::DtDriver
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{
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public
:
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//DtBhaveDebugLineDriver( DtAgentManager& agentManager, const std::string& instanceName );
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DtBhaveDebugLineDriver
(
makVrv::DtAgentManager
& agentManager,
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const
std::string& instanceName);
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virtual
~
DtBhaveDebugLineDriver
();
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virtual
const
std::string&
className
()
const
;
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virtual
void
setDrawDebugLines();
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virtual
bool
drawDebugLines();
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protected
:
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virtual
bool
onStart
();
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virtual
bool
onTick
();
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virtual
bool
onStop
();
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protected
:
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DtBhaveLinesModelAgent
*
myLineDrawer
;
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bool
myDrawingDebugLines
;
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};
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#endif
Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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www.mak.com
)