VR-Forces 4.1 Class Documentation
DtVrfOsgRenderer Member List

This is the complete list of members for DtVrfOsgRenderer, including all inherited members.

addChannelToModelSetRoot(int modelSetId, DtChannel *channel)makVrv::DtOsgRenderervirtual
addChannelToVisualizerRoot(int modelSetId, int visualizerType, DtChannel *channel)makVrv::DtOsgRenderervirtual
addNodeToRoot(osg::Node *node, SceneRoot sr, bool createOnAccess=true)makVrv::DtOsgRenderervirtual
addSceneToCamera(osg::Camera *camera)makVrv::DtOsgRenderervirtual
advanceTime()makVrv::DtOsgRendererprotected
channelRoot(int modelSet, DtChannel *channel)makVrv::DtOsgRendererinlinestatic
ChannelRootMap typedefmakVrv::DtOsgRendererprotected
ChannelSpecific enum valuemakVrv::DtOsgRenderer
clearEmptyWindows()makVrv::DtOsgRendererprotected
clearPagedLODs()makVrv::DtOsgRenderer
CLOUDS_RENDERBINmakVrv::DtOsgRendererstatic
COCKPIT_RENDERBINmakVrv::DtOsgRendererstatic
createChannelRoot(int modelSet, DtChannel *)makVrv::DtOsgRendererprotectedvirtual
createManagers()makVrv::DtRenderer
createModelSetRoot(int modelSet)makVrv::DtOsgRendererprotectedvirtual
createModelSetSpecificShadowRootAndEffect(int modelSet)makVrv::DtOsgRendererprotectedvirtual
createShadowRoots()makVrv::DtOsgRendererprotectedvirtual
createVisualizerRoot(int modelSet, int visualizer)makVrv::DtOsgRendererprotectedvirtual
DtOsgRenderer(DtDe &de)makVrv::DtOsgRendererprotected
DtRenderer(DtDe &de)makVrv::DtRenderer
DtVrfOsgRenderer(makVrv::DtDe &de)DtVrfOsgRendererprotected
DtVrfOsgRendererCreator classDtVrfOsgRendererfriend
effectManager()makVrv::DtOsgRenderer
effectManager() const makVrv::DtOsgRenderer
entityShadowsEnabled() const makVrv::DtOsgRenderervirtual
Environment enum valuemakVrv::DtOsgRenderer
environmentRoot()makVrv::DtOsgRendererstatic
exportTerrainAndProps(const std::string &)makVrv::DtOsgRendererprotectedvirtual
findInstance(DtDe &de)makVrv::DtOsgRendererstatic
findSceneRootChildByName(SceneRoot parent, const std::string &rootName)makVrv::DtOsgRenderervirtual
fontManager()makVrv::DtOsgRenderer
fontManager() const makVrv::DtOsgRenderer
makeContextCurrent()makVrv::DtOsgRenderervirtual
ModelSet typedefmakVrv::DtOsgRendererprotected
modelSetRoot(int modelSet)makVrv::DtOsgRendererinlinestatic
ModelSetRootMap typedefmakVrv::DtOsgRendererprotected
ModelSetSpecific enum valuemakVrv::DtOsgRenderer
modelSetSpecificShadowEffect(int modelSet)makVrv::DtOsgRendererprotectedvirtual
modelSetSpecificShadowRoot(int modelSet)makVrv::DtOsgRendererprotectedvirtual
ModelSetVisualizerTypeRootMap typedefmakVrv::DtOsgRendererprotected
moveRootToShadowRoot(SceneRoot targetRoot, osg::Group *shadowRoot, osg::Group *modelSetRoot)makVrv::DtOsgRendererprotectedvirtual
myChannelRootMapmakVrv::DtOsgRendererprotected
myCloudBinmakVrv::DtOsgRendererprotected
myCockpitBinmakVrv::DtOsgRendererprotected
myDemakVrv::DtRendererprotected
myDefaultViewermakVrv::DtOsgRendererprotected
myEffectManagermakVrv::DtOsgRendererprotected
myEntityShadowModemakVrv::DtOsgRendererprotected
myEnvironmentRootmakVrv::DtOsgRendererprotected
myFontManagermakVrv::DtOsgRendererprotected
myModelSetMapmakVrv::DtOsgRendererprotected
myObserverObjectManagermakVrv::DtRendererprotected
myOsgWindowManagermakVrv::DtOsgRendererprotected
myOverlayManagermakVrv::DtRendererprotected
myPerformanceStatsOverlaymakVrv::DtOsgRendererprotected
myPropShadowModemakVrv::DtOsgRendererprotected
myPropsRootmakVrv::DtOsgRendererprotected
myRenderRootmakVrv::DtOsgRendererprotected
myScaledPropsRootmakVrv::DtOsgRendererprotected
myScaledTerrainRootmakVrv::DtOsgRendererprotected
myScaleMatrixmakVrv::DtOsgRendererprotected
mySceneGraphmakVrv::DtOsgRendererprotected
myShadowEffectMapmakVrv::DtOsgRendererprotected
myShadowQualitymakVrv::DtOsgRendererprotected
myShadowRootMapmakVrv::DtOsgRendererprotected
myShadowsEnabledmakVrv::DtOsgRendererprotected
mySkyBinmakVrv::DtOsgRendererprotected
myTerrainRootmakVrv::DtOsgRendererprotected
myTerrainScaleFactormakVrv::DtOsgRendererprotected
myTerrainScaleFactorChangedmakVrv::DtOsgRendererprotected
myTerrainScalingEnabledmakVrv::DtOsgRendererprotected
myTerrainScalingEnabledChangedmakVrv::DtOsgRendererprotected
myTerrainShadowModemakVrv::DtOsgRendererprotected
myTickableManagermakVrv::DtRendererprotected
myVisualizerRootMapmakVrv::DtOsgRendererprotected
myWireframeOnmakVrv::DtOsgRendererprotected
observerObjectManager()makVrv::DtRenderer
onActiveStatsOverlayChanged(DtStatsSet *activeStats)makVrv::DtOsgRendererprotectedvirtual
overlayManager()makVrv::DtRenderer
overlayManager() const makVrv::DtRenderer
performanceStatsOverlayEnabled() const makVrv::DtOsgRenderervirtual
postUpdate()makVrv::DtRenderervirtual
Prop enum valuemakVrv::DtOsgRenderer
propRoot()makVrv::DtOsgRendererstatic
propShadowsEnabled() const makVrv::DtOsgRenderervirtual
registerPagedLODs(osg::Node *node)makVrv::DtOsgRenderer
releaseResources()makVrv::DtOsgRendererinlinevirtual
releaseResources(osg::State *state)makVrv::DtOsgRenderervirtual
removeChannelFromModelSetRoot(int modelSetId, DtChannel *channel)makVrv::DtOsgRenderervirtual
removeChannelFromVisualizerRoot(int modelSetId, int visualizerType, DtChannel *channel)makVrv::DtOsgRenderervirtual
removeChannelRoot(DtChannel *channel)makVrv::DtOsgRenderervirtual
removeNodeFromRoot(osg::Node *node, SceneRoot sr)makVrv::DtOsgRenderervirtual
removeShadows()makVrv::DtOsgRendererprotectedvirtual
render()makVrv::DtOsgRenderervirtual
renderRoot()makVrv::DtOsgRendererstatic
RenderSystem enum valuemakVrv::DtOsgRenderer
resetRoot()makVrv::DtOsgRenderer
resetSceneGraph()makVrv::DtOsgRenderervirtual
RootDomain enum namemakVrv::DtOsgRenderer
RootList typedefmakVrv::DtOsgRenderer
RootMap typedefmakVrv::DtOsgRendererprotected
sceneRootBound(SceneRoot sr)makVrv::DtOsgRenderervirtual
sceneRootListBound(const RootList &srList)makVrv::DtOsgRenderervirtual
sceneRootNodeMask(SceneRoot sr)makVrv::DtOsgRenderervirtual
setDdsFlip(bool flip)makVrv::DtOsgRenderervirtual
setPerformanceStatsOverlayEnabled(bool show)makVrv::DtOsgRenderervirtual
setRootNode(osg::Group *, bool copyChildrenFromOldRoot)makVrv::DtOsgRenderer
setSceneDataToRenderRoot(osgViewer::View &view)makVrv::DtOsgRenderervirtual
setSceneRootNodeMask(SceneRoot sr, osg::Node::NodeMask nodemask)makVrv::DtOsgRenderervirtual
setShadowState(bool enabled, int quality, bool entity, bool prop, bool terrain)makVrv::DtOsgRenderervirtual
setTerrainScaleFactor(double scaleFactor)makVrv::DtOsgRenderer
setTerrainScalingEnabled(bool enabled)makVrv::DtOsgRenderer
setWireframeRendering(bool enabled)makVrv::DtOsgRenderervirtual
sgChannelRoot(int modelSet, DtChannel *channel, bool createOnAccess=true)makVrv::DtOsgRendererprotected
sgEnvironmentRoot()makVrv::DtOsgRendererprotected
sgModelSetRoot(int modelSet)makVrv::DtOsgRendererprotected
sgPropsRoot()makVrv::DtOsgRendererprotected
sgRenderRoot()makVrv::DtOsgRendererprotected
sgScaledPropsRoot()makVrv::DtOsgRendererprotected
sgScaledTerrainRoot()makVrv::DtOsgRendererprotected
sgTerrainRoot()makVrv::DtOsgRendererprotected
sgVisualizerRoot(int modelSet, int visualizerType, bool createOnAccess=true)makVrv::DtOsgRendererprotected
ShadowEffectMap typedefmakVrv::DtOsgRendererprotected
shadowQuality() const makVrv::DtOsgRenderervirtual
shadowsEnabled() const makVrv::DtOsgRenderervirtual
signal_channelRootAddedmakVrv::DtOsgRenderer
signal_postUpdatemakVrv::DtRenderer
signal_releaseResourcesmakVrv::DtRenderer
signal_updatemakVrv::DtRenderer
signal_visualizerRootAddedmakVrv::DtOsgRenderer
SKY_RENDERBINmakVrv::DtOsgRendererstatic
slot_onCoordinateSystemChanged(const std::string &coordinateSystemType)makVrv::DtOsgRendererprotected
slot_onDdsFlipChanged(bool flip)makVrv::DtOsgRendererprotected
slot_onPerformanceOverlayOnChanged(bool mode)makVrv::DtOsgRendererprotectedvirtual
slot_onShadowStateChanged(bool shadowMode, int shadowQual, bool entityMode, bool propMode, bool terrainMode)makVrv::DtOsgRendererprotected
slot_onTerrainScaleFactorChanged(double scaleFactor)makVrv::DtOsgRendererprotected
slot_onTerrainScalingEnabledChanged(bool enabled)makVrv::DtOsgRendererprotected
slot_onViewCreated()makVrv::DtOsgRendererprotected
slot_onViewToBeDestroyed()makVrv::DtOsgRendererprotected
slot_onWireframeModeChanged(bool mode)makVrv::DtOsgRendererprotected
swapChildren(osg::Node *currentChild, osg::Node *newChild)makVrv::DtOsgRendererprotected
Terrain enum valuemakVrv::DtOsgRenderer
terrainRoot()makVrv::DtOsgRendererstatic
terrainShadowsEnabled() const makVrv::DtOsgRenderervirtual
theEnvironmentRootmakVrv::DtOsgRendererprotectedstatic
thePropRootmakVrv::DtOsgRendererprotectedstatic
theRenderRootmakVrv::DtOsgRendererprotectedstatic
theTerrainRootmakVrv::DtOsgRendererprotectedstatic
tickableManager()makVrv::DtRenderer
tickableManager() const makVrv::DtRenderer
traverseRoot(osg::NodeVisitor &nv, SceneRoot sr)makVrv::DtOsgRenderervirtual
update()makVrv::DtOsgRenderervirtual
updateSceneGraph()makVrv::DtOsgRendererprotected
updateTerrainScaling()makVrv::DtOsgRendererprotectedvirtual
viewer()makVrv::DtOsgRendererprotectedvirtual
viewExists() const makVrv::DtOsgRenderervirtual
VisualizerType typedefmakVrv::DtOsgRendererprotected
visualizerTypeRoot(int modelSet, int visualizerType)makVrv::DtOsgRendererinlinestatic
VisualizerTypeRootMap typedefmakVrv::DtOsgRendererprotected
VisualizerTypeSpecific enum valuemakVrv::DtOsgRenderer
wireframeRendering() const makVrv::DtOsgRenderervirtual
~DtOsgRenderer()makVrv::DtOsgRenderervirtual
~DtRenderer()makVrv::DtRenderervirtual
~DtVrfOsgRenderer()DtVrfOsgRenderervirtual

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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