VR-Forces 4.1 Class Documentation
makVrv::DtEffectModelInstance Member List

This is the complete list of members for makVrv::DtEffectModelInstance, including all inherited members.

addToConnector(DtOsgSceneConnector *connector)makVrv::DtEffectModelInstancevirtual
boundingBoxCenter() const makVrv::DtModelInstance
boundingBoxExtents() const makVrv::DtModelInstance
calculateParentExtents(osg::Node *parent)makVrv::DtEffectModelInstanceprotected
contributesToBound() const makVrv::DtModelInstance
createRibbonEffect(const osg::Vec3 &pointA, const osg::Vec3 &pointB)makVrv::DtEffectModelInstanceprotected
DtEffectModelInstance(DtDe &de)makVrv::DtEffectModelInstanceprotected
DtEffectModelInstanceCreator classmakVrv::DtEffectModelInstancefriend
DtModelInstance(DtDe &de)makVrv::DtModelInstance
DtOsgModelInstance(DtDe &de)makVrv::DtOsgModelInstanceprotected
enableColorBlending(bool b)makVrv::DtOsgModelInstancevirtual
enableTexture(bool onOff)makVrv::DtOsgModelInstancevirtual
enableTexture(osg::Node *root, bool onOff)makVrv::DtOsgModelInstanceprotectedvirtual
findFromCache(DtModelDefinition &definition)makVrv::DtEffectModelInstanceprotected
getBoundingBoxCenter(double &x, double &y, double &z) const makVrv::DtModelInstance
getBoundingBoxComponents(DtVector &minimum, DtVector &maximum)makVrv::DtModelInstance
getBoundingBoxExtents(double &x, double &y, double &z) const makVrv::DtModelInstance
loadNode(const std::string &filenameParam)makVrv::DtEffectModelInstanceprotected
myBlendAlphamakVrv::DtModelInstanceprotected
myBlendBluemakVrv::DtModelInstanceprotected
myBlendGreenmakVrv::DtModelInstanceprotected
myBlendRedmakVrv::DtModelInstanceprotected
myBoundingBoxCentermakVrv::DtModelInstanceprotected
myBoundingBoxExtentsmakVrv::DtModelInstanceprotected
myBoundingBoxMaximummakVrv::DtModelInstanceprotected
myBoundingBoxMinimummakVrv::DtModelInstanceprotected
myCachedStatemakVrv::DtOsgModelInstanceprotected
myColorBlendingEnabledmakVrv::DtModelInstanceprotected
myContributesToBoundmakVrv::DtModelInstanceprotected
myDemakVrv::DtModelInstanceprotected
myDefinitionmakVrv::DtEffectModelInstanceprotected
myEffectmakVrv::DtEffectModelInstanceprotected
myModelRootmakVrv::DtOsgModelInstanceprotected
myParentIsDynamicmakVrv::DtEffectModelInstanceprotected
myRealizedModelDefinitionNamemakVrv::DtModelInstanceprotected
myRibbonmakVrv::DtEffectModelInstanceprotected
myScaleToParentYmakVrv::DtEffectModelInstanceprotected
mySceneConnectormakVrv::DtEffectModelInstanceprotected
pause()makVrv::DtEffectModelInstancevirtual
readFloat(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtModelInstancestatic
readVec3(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtOsgModelInstancestatic
readVec4(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtOsgModelInstancestatic
readVector(const std::string &paramName, const DtModelDefinition &definition)makVrv::DtModelInstancestatic
realize(DtModelDefinition &definition)makVrv::DtEffectModelInstancevirtual
realizedDefinitionName() const makVrv::DtModelInstance
removeFromConnector(DtOsgSceneConnector *connector)makVrv::DtEffectModelInstancevirtual
resume()makVrv::DtEffectModelInstancevirtual
rootNode()makVrv::DtOsgModelInstancevirtual
rootNode() const makVrv::DtOsgModelInstancevirtual
saveModelToFile(const std::string &filename) const makVrv::DtOsgModelInstancevirtual
setBlendColor(float r, float g, float b, float a)makVrv::DtOsgModelInstancevirtual
setContributesToBound(bool trueOrFalse)makVrv::DtModelInstancevirtual
setDuration(double seconds)makVrv::DtEffectModelInstancevirtual
setIntensity(float intensity)makVrv::DtEffectModelInstancevirtual
setLoopMode(bool loopOn)makVrv::DtEffectModelInstancevirtual
setPosition(const DtVector &position)makVrv::DtEffectModelInstancevirtual
setReverseAnimation(bool reverse)makVrv::DtEffectModelInstancevirtual
setRootNode(osg::Node *node)makVrv::DtOsgModelInstanceprotectedvirtual
setScale(float scale)makVrv::DtEffectModelInstancevirtual
setVisible(bool isVisible)makVrv::DtEffectModelInstancevirtual
setWind(const DtVector &windVector)makVrv::DtEffectModelInstancevirtual
signal_modelInstanceChangedmakVrv::DtModelInstance
start()makVrv::DtEffectModelInstancevirtual
stop()makVrv::DtEffectModelInstancevirtual
updateBoundingBoxViaContents()makVrv::DtOsgModelInstanceprotectedvirtual
updateColorBlending()makVrv::DtOsgModelInstanceprotectedvirtual
updateColorBlending(osg::Node *node)makVrv::DtOsgModelInstanceprotectedvirtual
~DtEffectModelInstance()makVrv::DtEffectModelInstancevirtual
~DtModelInstance()makVrv::DtModelInstancevirtual
~DtOsgModelInstance()makVrv::DtOsgModelInstancevirtual

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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