| applyToAllMotionModels(const boost::function< void(DtMotionModel *)> &func) | makVrv::DtMultiDeadReckonUpdater | private |
| createMotionModel(DtMotionModel *other) | makVrv::DtMultiDeadReckonUpdater | private |
| DtMultiDeadReckonUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false) | makVrv::DtMultiDeadReckonUpdater | |
| DtSceneObjectUpdater(DtDe &de, DtUniqueID id, bool suppressTick=false) | makVrv::DtSceneObjectUpdater | |
| DtTickable(DtTickableManagerInterface *manager=NULL) | makVrv::DtTickable | protected |
| findSceneObject() | makVrv::DtSceneObjectUpdater | inline |
| lastUpdateTime() const | makVrv::DtSceneObjectUpdater | virtual |
| motionModel(int vtx) | makVrv::DtMultiDeadReckonUpdater | virtual |
| MotionModels typedef | makVrv::DtMultiDeadReckonUpdater | private |
| myDe | makVrv::DtSceneObjectUpdater | protected |
| myDeadReckonTypes | makVrv::DtMultiDeadReckonUpdater | protected |
| myDeSharedState | makVrv::DtSceneObjectUpdater | protected |
| myInManager | makVrv::DtSceneObjectUpdater | protected |
| myLastUpdateTime | makVrv::DtSceneObjectUpdater | protected |
| myMotionModels | makVrv::DtMultiDeadReckonUpdater | protected |
| myMotionModelType | makVrv::DtMultiDeadReckonUpdater | protected |
| mySceneObject | makVrv::DtSceneObjectUpdater | protected |
| mySmoothingEnabled | makVrv::DtMultiDeadReckonUpdater | protected |
| mySmoothingPeriod | makVrv::DtMultiDeadReckonUpdater | protected |
| myTransforms | makVrv::DtSceneObjectUpdater | protected |
| myUniqueId | makVrv::DtSceneObjectUpdater | protected |
| needsUpdate(DtTime tNow) | makVrv::DtSceneObjectUpdater | virtual |
| setAcceleration(int vtx, const DtVector &accel) | makVrv::DtMultiDeadReckonUpdater | virtual |
| setAngularVelocity(int vtx, const DtVector &velo) | makVrv::DtMultiDeadReckonUpdater | virtual |
| setDeadReckoningSettings(bool pos, bool ori, bool velo) | makVrv::DtMultiDeadReckonUpdater | virtual |
| setMotionModel(const std::string &modelName) | makVrv::DtMultiDeadReckonUpdater | virtual |
| setOrientation(int vtx, const DtTaitBryan &ori) | makVrv::DtMultiDeadReckonUpdater | virtual |
| setPosition(int vtx, const DtVector &pos) | makVrv::DtMultiDeadReckonUpdater | virtual |
| setSceneObject(DtSceneObject *sceneObject) | makVrv::DtSceneObjectUpdater | virtual |
| setSmoothingEnabled(bool enabled) | makVrv::DtMultiDeadReckonUpdater | virtual |
| setSmoothingPeriod(float period) | makVrv::DtMultiDeadReckonUpdater | virtual |
| setUpdaterOrientation(int vtx, const DtTaitBryan &ori) | makVrv::DtSceneObjectUpdater | virtual |
| setUpdaterPosition(int vtx, const DtVector &pos) | makVrv::DtSceneObjectUpdater | virtual |
| setVelocity(int vtx, const DtVector &velo) | makVrv::DtMultiDeadReckonUpdater | virtual |
| signal_updaterToBeDeleted | makVrv::DtSceneObjectUpdater | |
| slot_sceneObjectToBeDeleted(const DtUniqueID &id) | makVrv::DtSceneObjectUpdater | protectedvirtual |
| terrainScaleTransformsIfNeeded() | makVrv::DtSceneObjectUpdater | virtual |
| uniqueId() const | makVrv::DtSceneObjectUpdater | inline |
| update(DtTime tNow) | makVrv::DtMultiDeadReckonUpdater | virtual |
| updaterOrientation(int vtx) const | makVrv::DtSceneObjectUpdater | virtual |
| updaterPosition(int vtx) const | makVrv::DtSceneObjectUpdater | virtual |
| updateSceneObject(DtTime tNow) | makVrv::DtSceneObjectUpdater | |
| updateSpacial(DtTime tNow) | makVrv::DtMultiDeadReckonUpdater | virtual |
| ~DtMultiDeadReckonUpdater() | makVrv::DtMultiDeadReckonUpdater | virtual |
| ~DtSceneObjectUpdater() | makVrv::DtSceneObjectUpdater | virtual |
| ~DtTickable() | makVrv::DtTickable | protectedvirtual |