VR-Forces 4.1 Class Documentation
makVrv::DtOsgIntersector Member List

This is the complete list of members for makVrv::DtOsgIntersector, including all inherited members.

AllNodes enum valuemakVrv::DtIntersector
anyNodeInNodePath(std::list< osg::Node * > *n, osg::NodePath const &path)makVrv::DtOsgIntersectorstatic
DtIntersections typedefmakVrv::DtIntersector
DtIntersector(DtDe &de)makVrv::DtIntersector
DtOsgIntersections typedefmakVrv::DtOsgIntersector
DtOsgIntersector(DtDe &de, int modelSet)makVrv::DtOsgIntersector
fillResultFromHit(DtOsgIntersectorResult &result, const osgUtil::Hit &hit, bool returnHitTriangle)makVrv::DtOsgIntersectorprotected
fillResultFromHit(DtOsgIntersectorResult &result, const osgUtil::LineSegmentIntersector::Intersection &hit, bool returnHitTriangle)makVrv::DtOsgIntersectorprotected
findAllIntersectionsThroughPoint(double x, double y, double z, double vx, double vy, double vz, DtIntersections &intersections, IntersectProperties properties=AllNodes, std::vector< DtElementID > *ignoreList=0, bool sort=true, bool useHighLod=false)makVrv::DtOsgIntersectorvirtual
findAllIntersectWithLineSegment(double x, double y, double z, double end_x, double end_y, double end_z, DtIntersections &intersections, IntersectProperties properties=AllNodes, std::vector< DtElementID > *ignoreList=0, bool sort=true, bool useHighLod=false)makVrv::DtOsgIntersectorvirtual
findFirstIntersectWithLineSegment(double x, double y, double z, double end_x, double end_y, double end_z, DtIntersectorResult &intersection, IntersectProperties properties=AllNodes, std::vector< DtElementID > *ignoreList=0, bool useHighLod=false)makVrv::DtOsgIntersectorvirtual
findIdFromNodePath(const osg::NodePath &nodePath, DtUniqueID &id)makVrv::DtOsgIntersectorprotected
findIntersectionsThroughPoint(double x, double y, double z, double vx, double vy, double vz, DtOsgIntersector::DtOsgIntersections &intersections, const DtOsgRenderer::RootList &intersectionRoots, osg::Node::NodeMask mask=DtOsgNodeFlags::FlagAllOn, std::list< osg::Node * > *excludeNodeList=0, bool returnHitTriangle=false, double maxIsectorLength=-1.0, bool sort=true, bool useHighLod=false)makVrv::DtOsgIntersector
findNearestIntersection(double x, double y, double z, double vx, double vy, double vz, DtOsgIntersectorResult &intersection, const DtOsgRenderer::RootList &intersectionRoots, osg::Node::NodeMask mask=DtOsgNodeFlags::FlagAllOn, std::list< osg::Node * > *excludeNodeList=0, bool returnHitTriangle=false, double maxIsectorLength=-1.0, bool useHighLod=false)makVrv::DtOsgIntersector
findNearestIntersectionToPoint(double x, double y, double z, double vx, double vy, double vz, DtIntersectorResult &intersection, IntersectProperties properties=AllNodes, std::vector< DtElementID > *ignoreList=0, bool returnTriangle=false, double maxIsectorLength=-1., bool useHighLod=false)makVrv::DtOsgIntersectorvirtual
getExcludeNodesFromIgnoreList(std::vector< DtUniqueID > *ignoreList, std::list< osg::Node * > &excludeNodes)makVrv::DtOsgIntersector
getLineSegmentIntersection(osgUtil::IntersectVisitor &collisionVisitor, double x, double y, double z, double end_x, double end_y, double end_z, const DtOsgRenderer::RootList &intersectionRoots, osg::Node::NodeMask mask)makVrv::DtOsgIntersectorprotected
intersectLineSegmentWithScene(double x, double y, double z, double end_x, double end_y, double end_z, DtOsgIntersectorResult &intersection, const DtOsgRenderer::RootList &intersectionRoots, osg::Node::NodeMask mask=DtOsgNodeFlags::FlagAllOn, std::list< osg::Node * > *excludeNodeList=0, bool returnHitTriangle=false, bool useHighLod=false)makVrv::DtOsgIntersector
intersectLineSegmentWithScene(double x, double y, double z, double end_x, double end_y, double end_z, DtOsgIntersector::DtOsgIntersections &intersections, const DtOsgRenderer::RootList &intersectionRoots, osg::Node::NodeMask mask=DtOsgNodeFlags::FlagAllOn, std::list< osg::Node * > *excludeNodeList=0, bool returnHitTriangle=false, bool sort=true, bool useHighLod=false)makVrv::DtOsgIntersector
IntersectProperties enum namemakVrv::DtIntersector
localToWorld(const osg::Vec3 &local, const osg::Matrix &localToWorld)makVrv::DtOsgIntersectorprotected
myDemakVrv::DtIntersectorprotected
myLastPickmakVrv::DtIntersectorprotected
myLastPickSucceededmakVrv::DtIntersectorprotected
myLastResultmakVrv::DtIntersectorprotected
myModelSetmakVrv::DtOsgIntersectorprotected
nodeMaskFromIntersectProperties(IntersectProperties properties)makVrv::DtOsgIntersectorstatic
NodesThatCastsShadows enum valuemakVrv::DtIntersector
NodesThatReceivesShadows enum valuemakVrv::DtIntersector
pick(DtChannel &channel, double mx, double my, DtIntersectorResult &intersection, IntersectProperties properties=AllNodes, std::vector< DtElementID > *ignoreList=0)makVrv::DtOsgIntersectorvirtual
pick(osgViewer::View &view, double mx, double my, DtOsgIntersectorResult &intersection, osg::Node::NodeMask mask=DtOsgNodeFlags::FlagAllOn, std::list< osg::Node * > *excludeNodeList=0, bool returnHitTriangle=false)makVrv::DtOsgIntersectorvirtual
pick(osgViewer::View &view, double mx, double my, DtOsgIntersector::DtOsgIntersections &intersections, osg::Node::NodeMask mask=DtOsgNodeFlags::FlagAllOn, std::list< osg::Node * > *excludeNodeList=0, bool returnHitTriangle=false)makVrv::DtOsgIntersectorvirtual
PickableNodes enum valuemakVrv::DtIntersector
pickAll(DtChannel *channel, double mx, double my, DtIntersections &intersections, IntersectProperties properties=AllNodes, std::vector< DtElementID > *ignoreList=0)makVrv::DtOsgIntersectorvirtual
processLineSegmentIntersection(osgUtil::IntersectVisitor::HitList &hitList, std::list< osg::Node * > *excludeNodeList, bool returnHitTriangle, DtOsgIntersectorResult &intersection)makVrv::DtOsgIntersectorprotected
processLineSegmentIntersection(const osg::Vec3d &testPoint, osgUtil::IntersectVisitor::HitList &hitList, std::list< osg::Node * > *excludeNodeList, bool returnHitTriangle, DtOsgIntersectorResult &intersection)makVrv::DtOsgIntersectorprotected
processLineSegmentIntersection(const osg::Vec3d &testPoint, osgUtil::IntersectVisitor::HitList &hitList, std::list< osg::Node * > *excludeNodeList, bool returnHitTriangle, DtOsgIntersector::DtOsgIntersections &intersections, bool sort)makVrv::DtOsgIntersectorprotected
processPickIntersection(osgUtil::LineSegmentIntersector::Intersections &hitList, std::list< osg::Node * > *excludeNodeList, bool returnHitTriangle, DtOsgIntersectorResult &intersection)makVrv::DtOsgIntersectorprotected
processPickIntersection(osgUtil::LineSegmentIntersector::Intersections &hitList, std::list< osg::Node * > *excludeNodeList, bool returnHitTriangle, DtOsgIntersector::DtOsgIntersections &intersections)makVrv::DtOsgIntersectorprotected
SupportNodes enum valuemakVrv::DtIntersector
worldIntersectPoint(const osgUtil::Hit &hit)makVrv::DtOsgIntersectorprotected
worldIntersectPoint(const osgUtil::LineSegmentIntersector::Intersection &hit)makVrv::DtOsgIntersectorprotected
~DtIntersector()makVrv::DtIntersectorvirtual
~DtOsgIntersector()makVrv::DtOsgIntersectorvirtual

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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