| clearElevationCache() | makVrv::DtOsgTerrainPatchObject | virtual |
| countNodes(const std::string &rule) const | makVrv::DtOsgTerrainPatchObject | virtual |
| currentOverlay(int type) | makVrv::DtOsgTerrainPatchObject | virtual |
| defaultOverlay(int type) | makVrv::DtOsgTerrainPatchObject | virtual |
| disableAllOverlays() | makVrv::DtOsgTerrainPatchObject | virtual |
| disableOverlay(int type) | makVrv::DtOsgTerrainPatchObject | virtual |
| DtOsgTerrainPatchObject(DtDe &de, DtUniqueID id) | makVrv::DtOsgTerrainPatchObject | |
| DtOsgTerrainPatchObject(const DtOsgTerrainPatchObject &) | makVrv::DtOsgTerrainPatchObject | private |
| DtTerrainPatchObject(DtDe &de, DtUniqueID id) | makVrv::DtTerrainPatchObject | |
| enableOverlay(int type, const std::string &definition) | makVrv::DtOsgTerrainPatchObject | virtual |
| ExtractedNodeListMap typedef | makVrv::DtOsgTerrainPatchObject | protected |
| extractNodes(const std::string &ruleset, bool isRegEx) | makVrv::DtOsgTerrainPatchObject | virtual |
| findNode(const std::string &rule, unsigned int index) | makVrv::DtOsgTerrainPatchObject | virtual |
| getBoundingBoxCenter(float &x, float &y, float &z) const | makVrv::DtOsgTerrainPatchObject | virtual |
| getBoundingBoxMinMax(DtVector &min, DtVector &max) const | makVrv::DtOsgTerrainPatchObject | virtual |
| getDatabaseOrigin() const | makVrv::DtOsgTerrainPatchObject | virtual |
| getElevation(double lonRadians, double latRadians, double &retElevation) | makVrv::DtOsgTerrainPatchObject | protectedvirtual |
| getExtractedNodeOrientation(const std::string &rule, unsigned int index, double &x, double &y, double &z, double &w) const | makVrv::DtOsgTerrainPatchObject | virtual |
| getExtractedNodePosition(const std::string &rule, unsigned int index, double &x, double &y, double &z) const | makVrv::DtOsgTerrainPatchObject | virtual |
| getTerrainExtents(DtVector &nw, DtVector &ne, DtVector &sw, DtVector &se) const | makVrv::DtOsgTerrainPatchObject | virtual |
| getTerrainIntersection(double x, double y, double z, double vx, double vy, double vz, double &retX, double &retY, double &retZ) | makVrv::DtOsgTerrainPatchObject | virtual |
| graphBoundingBox(const osg::Node *node, osg::BoundingBox &bbox) | makVrv::DtOsgTerrainPatchObject | protectedstatic |
| isGlobalScaleTerrain() const | makVrv::DtOsgTerrainPatchObject | virtual |
| isOsgEarth() const | makVrv::DtOsgTerrainPatchObject | inline |
| moveNode(DtSceneObject *object, DtModel *model, const std::string &rule, unsigned int index) | makVrv::DtOsgTerrainPatchObject | virtual |
| myDe | makVrv::DtTerrainPatchObject | protected |
| myElevationManager | makVrv::DtOsgTerrainPatchObject | protected |
| myExtractedNodes | makVrv::DtOsgTerrainPatchObject | protected |
| myGlobalFlag | makVrv::DtOsgTerrainPatchObject | protected |
| myMapNode | makVrv::DtOsgTerrainPatchObject | protected |
| myOverlayManager | makVrv::DtOsgTerrainPatchObject | protected |
| myRoot | makVrv::DtOsgTerrainPatchObject | protected |
| myTerrainDefinitionName | makVrv::DtTerrainPatchObject | protected |
| myTerrainGroup | makVrv::DtOsgTerrainPatchObject | protected |
| myUniqueID | makVrv::DtTerrainPatchObject | protected |
| NodeList typedef | makVrv::DtOsgTerrainPatchObject | protected |
| operator=(const DtOsgTerrainPatchObject &) | makVrv::DtOsgTerrainPatchObject | private |
| overlayDefinition(int type) | makVrv::DtOsgTerrainPatchObject | virtual |
| overlayOffset(int type) | makVrv::DtOsgTerrainPatchObject | virtual |
| overlayScale(int type) | makVrv::DtOsgTerrainPatchObject | virtual |
| removeChildNodesAndCache() | makVrv::DtOsgTerrainPatchObject | protected |
| removeEmptyParent(osg::Node *node) | makVrv::DtOsgTerrainPatchObject | protected |
| setBlendMode(int type, int) | makVrv::DtOsgTerrainPatchObject | virtual |
| setLayerEnabled(const std::string &rule, bool status) | makVrv::DtOsgTerrainPatchObject | virtual |
| setOverlayOffset(int type, double x, double y) | makVrv::DtOsgTerrainPatchObject | virtual |
| setOverlayScale(int type, double x, double y) | makVrv::DtOsgTerrainPatchObject | virtual |
| setRasterLayerPosition(int type, int pos) | makVrv::DtOsgTerrainPatchObject | virtual |
| setTerrainDefinition(const std::string &modelDefinitionName) | makVrv::DtOsgTerrainPatchObject | virtual |
| setWrapMode(int type, int) | makVrv::DtOsgTerrainPatchObject | virtual |
| terrainDefinitionName() const | makVrv::DtTerrainPatchObject | |
| terrainGroupNode() | makVrv::DtOsgTerrainPatchObject | |
| TheEarthRadius | makVrv::DtTerrainPatchObject | static |
| uniqueID() const | makVrv::DtTerrainPatchObject | virtual |
| updateBounds() | makVrv::DtOsgTerrainPatchObject | protected |
| ~DtOsgTerrainPatchObject() | makVrv::DtOsgTerrainPatchObject | virtual |
| ~DtTerrainPatchObject() | makVrv::DtTerrainPatchObject | virtual |