10 #ifndef diGuyCharacterDataMgr_H_
11 #define diGuyCharacterDataMgr_H_
20 #include <libxml/xmlreader.h>
21 #include <vlutil/vlString.h>
22 #include <vlutil/vlFilename.h>
52 virtual void setCharacterDataFilename(
const DtFilename & data);
53 virtual void setAnimationsConfigurationFilename(
const DtFilename & config);
56 virtual bool loadCharacterAnimationsFile(
const DtFilename &mtlName);
59 virtual bool loadCharacterDataXmlFile(
const DtFilename & xmlFile);
61 virtual bool readCharacterDataNode(
const xmlNodePtr root, xmlNodePtr node);