VR-Forces 4.1 Class Documentation
8 - Entity Behavior Models

VR-Forces comes with a number of built-in entity behavior models.

These behavior models are comprised of a collection of components and/or behavior model subsystems. You can modify existing entities or create new ones with the Entity Editor and the OPD Editor. This documentation is intended to bridge the gap between the definitions of individual entity parameters, which are part of the online help for the editors, and the corresponding classes that get instantiated at runtime. The links below describe the composition of some of the most common types of entities available in VR-Forces.

Kinematics Models
Note
The above list is not comprehensive. Other basic types of entities are available in VR-Forces, such as surface and subsurface entities. You can use the Entity Editor to peruse the collection of all available entity types modeled in VR-Forces. Use the OPD Editor application to examine entities in more detail.

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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