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include
vrfmsgs
ifScenarioRewound.h
Go to the documentation of this file.
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/*******************************************************************************
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** Copyright (c) 2012 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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#pragma once
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#include "
vrfmsgs/vrfmsgsDefines.h
"
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#include <
vrfExtProtocol/ifaceCont.h
>
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const
int
DtScenarioRewoundMessageType
= 139;
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class
DT_DLL_vrfmsgs
DtIfScenarioRewound
:
public
DtSimInterfaceContent
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{
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public
:
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DtIfScenarioRewound
();
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virtual
~
DtIfScenarioRewound
();
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DtIfScenarioRewound
(
const
DtIfScenarioRewound
& orig);
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DtIfScenarioRewound
&
operator=
(
const
DtIfScenarioRewound
& orig);
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virtual
int
type
()
const
;
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virtual
DtSimInterfaceContent
*
clone
()
const
;
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virtual
void
printDataToString
(
DtString
& str);
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virtual
int
netRepSize
()
const
;
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virtual
bool
setFromNet
(
const
char
* contentBuffer,
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unsigned
contentSize);
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virtual
bool
setToNet
();
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static
DtSimInterfaceContent
* creator();
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};
Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)