VR-Forces 4.1 Class Documentation
terrainCapabilities.h
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1 /*******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
14 #include <vlutil/vlString.h>
15 #include <map>
16 
26 {
27 private:
29 
31  DtTerrainCapabilities& operator=(const DtTerrainCapabilities& orig);
33 
34 public:
36  virtual ~DtTerrainCapabilities();
37 
41 
42  virtual bool supportsTerrainPreload() const;
43  virtual void setSupportsTerrainPreload(bool value);
45 
47  virtual DtString capabilityValue(const DtString& key) const;
50  virtual void setCapabilityValue(const DtString& key, const DtString& value);
52  virtual void clearCapability(const DtString& key);
54  virtual const std::map<DtString, DtString>& capabilityMap() const;
55 protected:
57  std::map<DtString, DtString> myCapabilitiesMap;
58 };

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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