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include
terrainEventHandler
terrainCreatePointHandler.h
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/*******************************************************************************
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** Copyright (c) 2004 MAK Technologies, Inc.
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** All rights reserved.
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*******************************************************************************/
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/*******************************************************************************
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** $RCSfile: terrainCreatePointHandler.h,v $ $Revision: 1.2 $ $State: Exp $
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*******************************************************************************/
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#ifndef DTTERRAINCREATEPOINTHANDLER_H_
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#define DTTERRAINCREATEPOINTHANDLER_H_
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#include "
tmEventHandler/createPointHandler.h
"
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#include "
terrainEventHandler/terrainEventHandlerDefines.h
"
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class
DT_DLL_terrainEventHandler
DtTerrainCreatePointHandler
:
public
DtCreatePointHandler
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{
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Q_OBJECT
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public
:
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DtTerrainCreatePointHandler
();
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virtual
~
DtTerrainCreatePointHandler
();
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public
:
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static
DtEventHandler
*
create
(
DtEventController
* owner,
void
* usr);
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protected
:
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virtual
void
activate
();
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virtual
void
createObjectsFromSelection(
DtTMMapArea
* area);
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virtual
void
createFromPoint(
const
DtPoint
& origin);
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};
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#endif //DtTerrainCreatePointHandler
Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)