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include
vmap
vmapPointFeatureTile.h
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/******************************************************************************
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** Copyright (c) 2006 MAK Technologies, Inc.** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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* $RCSfile: vmapPointFeatureTile.h,v $ $Revision: 1.10 $ $State: Exp $
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******************************************************************************/
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#ifndef VMAP_POINT_FEATURE_TILE_H_
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#define VMAP_POINT_FEATURE_TILE_H_
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#include "
vmap/vmapTile.h
"
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#include "
vmap/vmapDefines.h
"
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class
DT_DLL_vmap
DtVpfPointFeatureTile
:
public
DtVpfTile
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{
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public
:
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DtVpfPointFeatureTile
(
DtVpfDatabase
* db,
const
DtString
& themePath,
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int
tileID,
DtVpfTable
* featureTable);
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virtual
~
DtVpfPointFeatureTile
();
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virtual
bool
initTile
();
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virtual
bool
loadFeatures
(
DtVectorNetwork
* vectorNetwork);
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virtual
bool
featureInArea(
double
x,
double
y,
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double
xMin,
double
yMin,
double
xMax,
double
yMax)
const
;
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private
:
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DtVpfPointFeatureTile
(
const
DtVpfPointFeatureTile
& input);
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DtVpfPointFeatureTile
&
operator=
(
const
DtVpfPointFeatureTile
& input);
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protected
:
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//point feature tables to create features
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DtVpfTable
*
myEntityNodeTable
;
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};
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#endif
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Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
Copyright © 2005-2013 VT MÄK Inc. All Rights Reserved (
www.mak.com
)