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Dt2DEffect.h
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1 /*****************************************************************************
2  * Copyright (c) 2017 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvGraphics/DtEffect.h>
13 
14 namespace makVrv
15 {
16 
20  {
21  public:
22 
24  Dt2DEffect(const std::string& dataPath);
25 
27  virtual ~Dt2DEffect();
28 
30  virtual void setCamera( bool geocentric, float geocentricAlpha,
31  const double position[3]
32  , const double positionMatrix[16]
33  , const double projectionMatrix[16]) = 0;
34 
36  virtual void setGroupCount( unsigned int count ) = 0;
37 
38  };
39 
40 }
Contains makVrv::DtEffect class.
#define DT_DLL_VRVGRAPHICS
Contains DLL export macros.
Definition: vrvGraphics.h:19
The base class for a programmable pipeline render effect.
Definition: DtEffect.h:19
The 2D effect is an abstract interface for effects used to render in 2D.
Definition: Dt2DEffect.h:19

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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