16 class DtExtrudedPolygonModelAgent;
35 virtual void setLineWidth(
int);
39 virtual void setScribeWidth(
float width);
42 int scribeWidth()
const;
47 virtual void setScribeAllPolygons(
bool);
50 virtual void setSolid(
bool b);
53 virtual void setOutsideColor(
float r,
float g,
float b,
float a);
56 virtual void setSelectedOutsideColor(
float r,
float g,
float b,
float a);
59 virtual void updateColors();
64 virtual void setScribed(
bool);
67 virtual void setScribeColor(
float r,
float g,
float b,
float a);
70 virtual void setSelectedScribeColor(
float r,
float g,
float b,
float a);
73 virtual void setLineHeight(
float);
81 virtual void setUpExtent(
float);
82 virtual float upExtent()
const;
84 virtual void setDownExtent(
float);
85 virtual float downExtent()
const;
87 virtual void setLeftExtent(
float);
88 virtual float leftExtent()
const;
90 virtual void setRightExtent(
float);
91 virtual float rightExtent()
const;
96 void createAreaAgent();
109 float myScribeColor[4];
110 float mySelectedScribeColor[4];
float myDownExtent
Definition: Dt3DAreaFacade.h:102
bool myScribeColorSet
Definition: Dt3DAreaFacade.h:105
Contains DtAreaFacadeBase class.
Definition: DtAreaFacadeBase.h:28
float myLeftExtent
Definition: Dt3DAreaFacade.h:104
float myUpExtent
Definition: Dt3DAreaFacade.h:101
DtExtrudedPolygonModelAgent * myExtrudedArea
Definition: Dt3DAreaFacade.h:99
float myRightExtent
Definition: Dt3DAreaFacade.h:103
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
float myLineHeight
Definition: Dt3DAreaFacade.h:100
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
float myScribeWidth
Definition: Dt3DAreaFacade.h:106
Contains Dt3DAreaFacade class.
Definition: Dt3DAreaFacade.h:21
The abstract interface necessary for agents.
Definition: DtAgentManagerInterface.h:33
bool mySelectedOutsideColorSet
Definition: Dt3DAreaFacade.h:107
Contains DLL export macros.