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Dt3DEllipseFacade.h
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1 /*******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
11 #include <vrvCore/vrvCore.h>
13 
14 namespace makVrv
15 {
16  class DtExtrudedEllipseModelAgent;
17 
23  {
24  public:
26  Dt3DEllipseFacade(DtAgentManagerInterface&, DtSceneObjectAgent* agent,
27  DtElementID id, int modelSet);
28 
30  Dt3DEllipseFacade(DtAgentManagerInterface&, int modelSet, DtElementID id, bool distribute = true);
31 
33  virtual ~Dt3DEllipseFacade();
34 
35  public:
37  virtual void setModelDefinition(const std::string&);
38 
40  virtual void setPosition(int index, const DtVector& v);
41 
43  virtual void setFillPattern(const std::vector<unsigned int>&);
44 
47  virtual void setStipplePattern(int);
48 
50  virtual void setLineWidth(int);
51 
53  virtual void setXRadius(double);
54 
56  virtual void setYRadius(double);
57 
59  virtual void setDimensions(double, double);
60 
62  virtual void updateColors();
63 
65  virtual void setFill(bool);
66 
68  virtual void setOutsideColor(float r, float g, float b, float a);
69 
71  virtual void setSelectedOutsideColor(float r, float g, float b, float a);
72 
74  virtual void setPickable(bool);
75 
77  virtual void setVisible(bool);
78 
81  virtual void setScribeWidth(float width);
82 
84  int scribeWidth() const;
85 
87  virtual void setScribed(bool);
88 
90  virtual void setScribeColor(float r, float g, float b, float a);
91 
93  virtual void setSelectedScribeColor(float r, float g, float b, float a);
94 
96  virtual void setLineHeight(float);
97 
99  virtual void setSolid(bool b);
100 
104  virtual void setScribeAllPolygons(bool);
105 
112  virtual void setUpExtent(float);
113  virtual float upExtent() const;
114 
115  virtual void setDownExtent(float);
116  virtual float downExtent() const;
117 
118  virtual void setLeftExtent(float);
119  virtual float leftExtent() const;
120 
121  virtual void setRightExtent(float);
122  virtual float rightExtent() const;
124 
126  virtual void startClamping();
127 
129  DtExtrudedEllipseModelAgent* ellipseModelAgent() const;
130 
131  protected:
133  void createEllipseAgent();
134 
135  protected:
136  DtExtrudedEllipseModelAgent* myEllipseModelAgent;
137  bool myFill;
139  float myUpExtent;
146 
147  float myScribeColor[4];
148  float mySelectedScribeColor[4];
149  };
150 }
float myLineHeight
Definition: Dt3DEllipseFacade.h:138
Contains DtEllipseFacadeBase class.
Definition: DtEllipseFacadeBase.h:30
DtExtrudedEllipseModelAgent * myEllipseModelAgent
Definition: Dt3DEllipseFacade.h:136
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
bool myScribeColorSet
Definition: Dt3DEllipseFacade.h:143
float myUpExtent
Definition: Dt3DEllipseFacade.h:139
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
float myScribeWidth
Definition: Dt3DEllipseFacade.h:144
bool myFill
Definition: Dt3DEllipseFacade.h:137
float myDownExtent
Definition: Dt3DEllipseFacade.h:140
Contains Dt3DEllipseFacadeclass.
Definition: Dt3DEllipseFacade.h:22
bool mySelectedOutsideColorSet
Definition: Dt3DEllipseFacade.h:145
The abstract interface necessary for agents.
Definition: DtAgentManagerInterface.h:33
float myLeftExtent
Definition: Dt3DEllipseFacade.h:142
float myRightExtent
Definition: Dt3DEllipseFacade.h:141
Contains DLL export macros.

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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