22 class DtDriverManager;
42 void setCurrentAttachableTypes(
const ElementTypeList& currentFilterType );
52 void toggleOrientToTargetConstraint(
DtObserver* observer );
74 void slot_terrainClosed();
ElementTypeList myCurrentFilterTypes
Definition: DtAttachManager.h:78
Virtual base class.
Definition: DtVirtualBaseClass.h:19
boost::signalslib::signal< void(DtObserver *) > signal_attachTypeChanged
Definition: DtAttachManager.h:61
DtDe & myDe
Definition: DtAttachManager.h:77
std::vector< int > PartList
Definition: DtAttachManager.h:33
Contains makVrv::DtElementData class.
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
A facade for a DtObserverObject.
Definition: DtObserver.h:37
Contains makVrv::DtVirtualBaseClass class.
Contains makVrv::DtObserverObject class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
boost::signalslib::signal< void(DtObserver *) > signal_hideModelChanged
Definition: DtAttachManager.h:55
boost::signalslib::signal< void(DtObserver *) > signal_attachedToChanged
Definition: DtAttachManager.h:58
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Base class to provide boost signal/slot management.
std::vector< DtElementID > UniqueIdList
Definition: DtElementData.h:48
DtSignalConnectionManager myConnections
Definition: DtAttachManager.h:79
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
boost::signalslib::signal< void(const ElementTypeList &) > signal_currentFilterTypeChanged
Definition: DtAttachManager.h:66
The master window of the scene.
Definition: DtAttachManager.h:27
boost::signalslib::signal< void(DtObserver *) > signal_attachPartChanged
Definition: DtAttachManager.h:64
std::vector< DtElementEntry::ElementType > ElementTypeList
An Attach Manager Filter is a list of DtElementEntry::ElementType.
Definition: DtAttachManager.h:32
Contains DLL export macros.