19 #include <osg/Drawable>
22 namespace SilverLining
26 class ThreadCameraStreamData;
31 class DtSilverliningGroup;
32 class DtGlRenderTexture;
33 class DtChannelManager;
35 class DtSilverLiningCubeMapManager;
68 virtual osg::Object*
cloneType()
const {
return nullptr; }
72 virtual void releaseGLObjects(osg::State* state)
const;
78 virtual void updateCubeMaps(
bool fullRegenerate);
84 virtual void drawImplementation(osg::RenderInfo& renderInfo)
const;
87 virtual void setGeocentricMode(
bool mode);
91 virtual void cleanupCloudLayer(SilverLining::Atmosphere* atmosphere,
unsigned int layerHandle);
95 virtual void fadeCloudsWithAltitude(
const osg::Vec3d& osgCameraPosition,
SilverLining::CloudLayer * layer, SilverLining::ThreadCameraStreamData* tcsData);
98 virtual void fadeCloudsWithAltitude(
const osg::Vec3d& osgCameraPosition, SilverLining::Atmosphere* atmosphere, SilverLining::ThreadCameraStreamData* tcsData);
101 virtual void updateCloudAltitudes(
const osg::Vec3d& osgCameraPosition, SilverLining::Atmosphere* atmosphere, SilverLining::ThreadCameraStreamData* tcsData);
104 virtual void updateShader(osg::Node *node, osg::State& state, SilverLining::Atmosphere* atmosphere, SilverLining::ThreadCameraStreamData* tcsData)
const;
105 virtual void updateOpenGLState(osg::State &state, SilverLining::Atmosphere* atmosphere, osg::Camera* osgCamera, SilverLining::ThreadCameraStreamData* tcsData)
const;
106 virtual void setIsReflectionUniform(osg::State &state, SilverLining::Atmosphere* atm,
bool isReflection, SilverLining::ThreadCameraStreamData* tcsData)
const;
109 virtual void connectSingals();
112 virtual void initUniforms();
115 virtual void disconnectSignals();
119 virtual void slot_environmentChanged(
const std::string& name);
121 virtual bool computeHeightAboveTerrain(
const osg::Vec3d& localPosition,
double& heightOfGround)
const;
123 virtual void updateCloudLayerAltitudes(SilverLining::Atmosphere* atmosphere, SilverLining::ThreadCameraStreamData* tcsData);
127 virtual void updateDepthTexture(osg::RenderInfo& renderInfo)
const;
130 virtual void unbindDepthTexture(osg::RenderInfo& renderInfo)
const;
132 virtual void updateSoftnessAndSmoothCloudsFromImGui()
const;
osg::ref_ptr< osg::Uniform > myMutableViewportUniform
Definition: DtCloudDrawable.h:158
virtual osg::Object * clone(const osg::CopyOp ©op) const
Definition: DtCloudDrawable.h:69
osg::ref_ptr< osg::Uniform > myMutableViewMatrixInverseUniform
Definition: DtCloudDrawable.h:160
DtDe & myDe
Definition: DtCloudDrawable.h:140
std::vector< unsigned int > myUserShaderVector
Definition: DtCloudDrawable.h:137
bool myForceHOTUpdate
Definition: DtCloudDrawable.h:145
DtSilverliningGroup * myParent
Definition: DtCloudDrawable.h:139
A drawable for drawing the cloud layer.
Definition: DtCloudDrawable.h:49
osg::ref_ptr< osg::Uniform > myMutableSoftnessUniform
mutable due to osg drawImplementation limitations.
Definition: DtCloudDrawable.h:155
bool mySkipUpdateAltitudes
This flag is used to skip updating the altitude when an environmented changed, since the actual chang...
Definition: DtCloudDrawable.h:150
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Definition: featureContext.h:37
osg::ref_ptr< osg::Uniform > myMutableIsStarUniform
Definition: DtCloudDrawable.h:162
double myHOT
Definition: DtCloudDrawable.h:146
DtSignalConnectionManager myConnections
Definition: DtCloudDrawable.h:176
Contains makVrv::DtDe class.
osg::Vec3d myLastHOTUpdatePos
Definition: DtCloudDrawable.h:144
A group node which adds a silver-lining sky and will light all Children with the proper lighting para...
Definition: DtSilverliningGroup.h:79
virtual osg::Object * cloneType() const
required functions for derriving from osg::Drawable
Definition: DtCloudDrawable.h:68
double myLastImGuiSimTime
Definition: DtCloudDrawable.h:172
osg::ref_ptr< osg::Uniform > myMutableIsSunMoonDiskUniform
Definition: DtCloudDrawable.h:161
DtSilverLiningCubeMapManager * myCubeMapManager
Definition: DtCloudDrawable.h:174
Variadic templated creator class for defining a DtVirtualBaseClass creator that is automatically regi...
Definition: DtVirtualBaseClassCreator.h:22
The abstract Channel Class.
Definition: DtChannel.h:30
friend DtCloudDrawableCreator
Definition: DtCloudDrawable.h:53
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
const char * creatorTypeName< DtCloudDrawable >(void)
template specialization for the creator (pass the class being created to the creatorTypeName template...
Definition: DtCloudDrawable.h:45
manages cube maps for multiple cameras(windows/views/channels)
Definition: DtSilverLiningCubeMapManager.h:51
DtVirtualBaseClassCreator< DtCloudDrawable, DtSilverliningGroup * > DtCloudDrawableCreator
creator
Definition: DtCloudDrawable.h:38
osg::ref_ptr< osg::Uniform > myMutableIsReflectionUniform
Definition: DtCloudDrawable.h:159
Base class for handling DtChannels.
Definition: DtChannelManager.h:32
Base class to provide boost signal/slot management.
const char int mode
Definition: ioapi.h:38
Contains DLL export macros.
osg::ref_ptr< osg::Uniform > myMutablePersMatrixUniform
Definition: DtCloudDrawable.h:157
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
bool myShadingRateIsSupported
Definition: DtCloudDrawable.h:167
float mySmoothCloudsDist
Definition: DtCloudDrawable.h:171
std::map< SilverLining::CloudLayer *, double > myOriginalAltitudesMap
Definition: DtCloudDrawable.h:151
bool myEnableSmoothClouds
mutable due to osg drawImplementation limitations. Used for imgui settings for cloud smoothing...
Definition: DtCloudDrawable.h:170
osg::ref_ptr< osg::StateSet > myStateSet
Definition: DtCloudDrawable.h:165
osg::ref_ptr< osg::Uniform > myMutableInvPersMatrixUniform
Definition: DtCloudDrawable.h:156
Definition: vrfObjectManipulationHandlerBaseClass.h:65
bool myGeocentricFlag
Definition: DtCloudDrawable.h:142