80 static const std::string& theClassName();
Virtual base class.
Definition: DtVirtualBaseClass.h:19
DtBufferType
An abstract buffer type (vertex buffer, index buffer, etc) Used, for example, to create DtGlBuffers o...
Definition: DtBufferType.h:15
creator for DtCoreGlBuffer
Definition: DtCoreGlBuffer.h:58
DtUsage
Definition: DtUsage.h:13
Enumerations for cpu access required by textures/buffers.
vrvCore's implementation of DtGlBuffer so it can be created by a creator
Definition: DtCoreGlBuffer.h:27
Contains makVrv::DtVirtualBaseClass class.
DtCoreGlBuffer & operator=(const DtCoreGlBuffer &other)
Default and copy constructors are private in base class Assignment Operator Not implemented – Assignme...
Definition: DtCoreGlBuffer.h:48
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains the DtGlBuffer class declaration.
DtDe & myDe
Definition: DtCoreGlBuffer.h:83
A generic OpenGL buffer.
Definition: DtGlBuffer.h:27
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
DtCpuAccess
Definition: DtCpuAccess.h:13
Contains DLL export macros.