18 #include <boost/unordered_set.hpp>
20 #include <matrix/vlVector.h>
25 namespace exampleSymbolFacade4
42 typedef boost::unordered_set<DtSymbolFacade*>
SymbolList;
58 virtual const std::string& className()
const;
62 virtual bool onStart();
66 virtual bool onStop();
70 virtual bool onTick();
105 virtual void slot_currentSelectionChanged(
Export macro and initialization declarations for exampleSymbolFacade4.
Provides an interface for creating and managing symbol facades.
Definition: DtExampleSymbolDriver4.h:37
SymbolFacadeMap mySymbolFacades
Map of symbol facades created by the driver (indexed by element id).
Definition: DtExampleSymbolDriver4.h:121
A Record of an IG instance.
Definition: DtDeRecord.h:24
Contains makVrv:DtSelectionManager class.
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
#define DT_DLL_EXAMPLESYMBOLFACADE4
Definition: exampleSymbolFacade4.h:20
The DtDriver is an abstract class.
Definition: DtDriver.h:31
Encapsulates the creation/management of agents used to display a symbol.
Definition: DtSymbolFacade4.h:44
boost::unordered_set< DtSymbolFacade * > SymbolList
Definition: DtExampleSymbolDriver4.h:42
SymbolList myCurrentlySelectedSymbols
A list of all symbols that are currently selected.
Definition: DtExampleSymbolDriver4.h:124
The DtAgentManager manages the distributed scene object framework.
Definition: DtAgentManager.h:38
Contains makVrv:DtDriver class.
SelectionType
The nature of the current selection.
Definition: DtSelectionManager.h:42
boost::unordered_map< makVrv::DtElementID, DtSymbolFacade * > SymbolFacadeMap
Type for mapping element ids to symbol facades.
Definition: DtExampleSymbolDriver4.h:118
std::set< DtUniqueID > IdSet
Definition: DtSelectionManager.h:32