13 #include <matrix/vlVector.h>
18 class DtParticleSystemModelAgent;
19 class DtAnimationModelAgent;
39 virtual void setLocation(
const DtVector&);
42 void setDelayTime(
double d);
45 double delayTime()
const;
48 virtual void destroyModelAgents();
50 virtual void setModelDefinitionForAgents();
double myDelayTime
Definition: DtInteractionVisualizer.h:58
Contains makVrv:DtSceneObjectVisualizer class.
double myLifeTime
Definition: DtInteractionVisualizer.h:57
std::string mySchema
Definition: DtInteractionVisualizer.h:59
Base class for visualizing generic objects in the scene.
Definition: DtSceneObjectVisualizer.h:24
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:34
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
A definition of a visualizer.
Definition: DtVisualizerDefinition.h:22
Base class for interaction visualizers.
Definition: DtInteractionVisualizer.h:28
The DtStateListener is an abstract class.
Definition: DtStateListener.h:21
std::list< DtModelAgent * > myModels
Definition: DtInteractionVisualizer.h:53