50 virtual void setLocation(
const DtVector& location);
52 virtual const DtVector& location()
const;
56 virtual void setWindSpeed(
float metersPerSecond);
58 virtual const float& windSpeed()
const;
62 virtual void setWindDirection(
float radians);
65 virtual const float& windDirection()
const;
DtDe & myDe
Definition: DtLocalWindObject.h:83
The base local wind object represents a point (ex.
Definition: DtLocalWindObject.h:34
DtVector myPosition
Definition: DtLocalWindObject.h:80
WindType myType
Definition: DtLocalWindObject.h:78
float myDirection
Definition: DtLocalWindObject.h:81
float mySpeed
Definition: DtLocalWindObject.h:79
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Rotorwash and rotorwash collision object information.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
WindType
This matches makOsgEarth enums for Wind These should be in synch!
Definition: DtRotorWashInfo.h:47
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
DtUniqueID myUniqueId
Definition: DtLocalWindObject.h:84
Contains DLL export macros.