13 #if !defined(Q_MOC_RUN)
18 #include <QtWidgets/QWidget>
25 class DtObjectsCountTreeLogic;
43 void refresh_widget();
46 void addEntityCounts(
const int individuals,
const int aggregates);
48 void subtractEntityCounts(
const int individuals,
const int aggregates);
49 void addDestroyedCounts(
const int destroyedEntities,
const int destroyedAggregates);
50 void subtractDestroyedCounts(
const int individualsDestroyed,
const int aggregatesDestroyed);
51 void addTacticalCounts(
const int waypoints,
const int routes,
const int areas,
const int obstacles,
52 const int disareas,
const int phaselines);
57 void slot_resize(
const QRect*
size);
58 void subtractOneTactical(
const QString& itemName);
voidpf void uLong size
Definition: ioapi.h:39
#define DT_DLL_VRVVRLQT
Definition: vrvVrlQt.h:19
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
Contains DLL export macros.
Contains makVrv::DtObjectsCountTreeInterface class.
TacticalGraphicType
Enumeration for specifying different types of tactical graphics controls.
Definition: DtObjectsCountTreeInterface.h:27
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Contains makVrv::DtObjectsCountTreeLogic class.
The interface used by the DtObjectsCountTreeWidget and the DtObjectsCountTreeLogic.
Definition: DtObjectsCountTreeInterface.h:23
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69