VR-Forces 4.10 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
DtOsgEarthShaderFactory.h
Go to the documentation of this file.
1 /******************************************************************************
2 ** Copyright (c) 2011 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 #include <vrvOsg/vrvOsg.h>
12 #include <osgEarth/ShaderFactory>
13 #include <osgEarth/VirtualProgram>
14 
15 namespace makVrv
16 {
20  class DT_DLL_VRVOSG DtOsgEarthShaderFactory : public osgEarth::ShaderFactory
21  {
22  public: // osgEarth::ShaderFactory overrides
23 
27  osg::Uniform* createUniformForGLMode(
28  osg::StateAttribute::GLMode mode,
29  osg::StateAttribute::GLModeValue value) const;
30  };
31 }
32 
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Customized version of the osgEarth shader factory.
Definition: DtOsgEarthShaderFactory.h:20
const char int mode
Definition: ioapi.h:38
Contains DLL export macros.

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)