![]() |
VR-Forces 4.10 Class Documentation
|
Contains makVrv:DtOsgNodeTraversalFlags class. More...
Go to the source code of this file.
Namespaces | |
| makVrv | |
| Declare & export the plugin initialization function (bool initDeModule(DtDe* de)) | |
| makVrv::DtOsgNodeFlags | |
Variables | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagAllOn = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 1111) |
| Nodemask bitflag definitions. More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagSupportOff = BOOST_BINARY(0111 1111 1111 1111 1111 1111 1111 1111) |
| Is this node part of support (whether or not other scene objects can ground clamp to this model) More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagPickableOff = BOOST_BINARY(1011 1111 1111 1111 1111 1111 1111 1111) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagPostProcessingOn = BOOST_BINARY(0010 0000 0000 0000 0000 0000 0000 0000) |
| Nodemask for post processing - all else off. More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagReceivesShadowsOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 1110) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagCastsShadowsOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 1101) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagSuppressScalingOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 1011) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagNotShadowPass = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1111 0111) |
| Nodemask bitflag for traversal pass. More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagRespectScalingModeOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1110 1111) |
| Nodemask for always wanting to scale. More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagFixedScaleParametersOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1101 1111) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagCastsReflectionsOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 1011 1111) |
| Nodemask for not casting reflections. More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagRenderOff = BOOST_BINARY(1111 1111 1111 1111 1111 1111 0111 1111) |
| Nodemask for skipping extracted ocean polygons. More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagLightSourceTraversalOff = BOOST_BINARY(1111 1111 1111 1111 1111 1110 1111 1111) |
| Nodemasks for processing objects outside of indirect rendering. More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagLightPointTraversalOff = BOOST_BINARY(1111 1111 1111 1111 1111 1101 1111 1111) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagBillboardTraversalOff = BOOST_BINARY(1111 1111 1111 1111 1111 0111 1111 1111) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagIndirectDisabledTraversalOff = BOOST_BINARY(1111 1111 1111 1111 1110 1111 1111 1111) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagNonIndirectedObjectTraversalOn = BOOST_BINARY(0000 0000 0000 0000 0001 1111 0000 0000) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagPaperMap2DViewOff = BOOST_BINARY(1111 1111 1111 1111 1101 1111 1111 1111) |
| Nodemask to filter an osgEarth layer with a mask so that it will not be visible when the observer is in plan view (orthographic, 2D) More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagPaperMap3DViewOff = BOOST_BINARY(1111 1111 1111 1111 1011 1111 1111 1111) |
| Nodemask to support an osgEarth layer with a mask so that is will not be visible when the observer is in stealth view (perspective, 3D) More... | |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagOsgEarthTerrainSkinOff = BOOST_BINARY(1111 0111 1111 1111 1111 1111 1111 1111) |
| static const unsigned int | makVrv::DtOsgNodeFlags::FlagTerrainPatchInsetNotOsgEarthOff = BOOST_BINARY(1111 1011 1111 1111 1111 1111 1111 1111) |
Contains makVrv:DtOsgNodeTraversalFlags class.